97
QB
J. Manziel
Johnny Football
Improviser
Out-of-Position OVRs
TE
58
Other Versions
Notes from MUT.GG
- This item contributes to the AKA Collectors Series Chemistry boost as 1 Component. The AKA Collectors Series boosts apply only to Champions and LTD player items from this season's series, AKA. This chem will be greatly reduced on 3/23.
- Tier 1 (6 Components)
- Tier 2 (9 Components)
- Tier 3 (12 Components)
- Tier 4 (15 Components)
- Tier 5 (18 Components)
*Each Tier boosts AKA Champs/Ltds with +1 to all ratings, including speed and height.
Description
MUT 26 Collectors Series Collection Champion.
General
SPD
96
ACC
98
AGI
91
AWR
95
STR
74
Passing
THP
98
SAC
92
MAC
90
DAC
97
RUN
98
TUP
90
PAC
97
BSK
94
Ball Carrier
CAR
90
BCV
98
JKM
97
SPM
88
TRK
67
SFA
74
COD
96
BTK
96
Abilities
Discounted Abilities
Agile Extender
0 AP
Anchored Extender
0 AP
Balance Beam
0 AP
Closer
0 AP
Clutch
0 AP
Comeback
0 AP
Conductor
4 AP
Dashing Deadeye
0 AP
Energizer
0 AP
Fastbreak
0 AP
Gift-Wrapped
0 AP
Gunslinger
4 AP
Homer
0 AP
Indoor Baller
0 AP
Juke Box
0 AP
Lofting Deadeye
0 AP
Long Range Deadeye
1 AP
Pass Lead elite
7 AP
Persistent
0 AP
Protected
0 AP
QB Playmaker
5 AP
Quickdraw
0 AP
Recuperation
0 AP
Red Zone Deadeye
0 AP
Roaming Deadeye
3 AP
Safety Valve
0 AP
Second Wind
0 AP
Set Feet Lead
6 AP
Sleight of Hand
0 AP
Steamroller
0 AP
Tight Out
0 AP
X-Factor Abilities
Ability Slot #1
AKA - Escape Artist XF
2 AP
AKA Run & Gun XF
2 AP
Bazooka XF
0 AP
Blitz Radar XF
0 AP
Brick Wall XF
0 AP
Dots XF
0 AP
Escape Artist XF
0 AP
First One Free XF
0 AP
Freight Train XF
0 AP
Gambit XF
0 AP
Pro Reads XF
0 AP
Run & Gun XF
0 AP
Truzz XF
0 AP
Ultimate - Bazooka XF
3 AP
Ultimate - Escape Artist XF
3 AP
Ultimate - First One Free XF
3 AP
Ultimate - Freight Train XF
8 AP
Ultimate - Gambit XF
3 AP
Ultimate - Run & Gun XF
3 AP
Ultimate - Truzz XF
3 AP
Tier 1 Abilities
Ability Slot #2
Agile Extender
0 AP
Anchored Extender
0 AP
Balance Beam
0 AP
Closer
0 AP
Clutch
0 AP
Comeback
0 AP
Conductor
4 AP
Dashing Deadeye
0 AP
Energizer
0 AP
Fastbreak
0 AP
Gift-Wrapped
0 AP
Gunslinger
4 AP
Homer
0 AP
Indoor Baller
0 AP
Juke Box
0 AP
Lofting Deadeye
0 AP
Long Range Deadeye
1 AP
Pass Lead elite
7 AP
Persistent
0 AP
Protected
0 AP
QB Playmaker
5 AP
Quickdraw
0 AP
Recuperation
0 AP
Red Zone Deadeye
0 AP
Roaming Deadeye
3 AP
Safety Valve
0 AP
Second Wind
0 AP
Set Feet Lead
6 AP
Sleight of Hand
0 AP
Steamroller
0 AP
Tight Out
0 AP
Tier 1 Abilities
Ability Slot #3
Agile Extender
0 AP
Anchored Extender
0 AP
Balance Beam
0 AP
Closer
0 AP
Clutch
0 AP
Comeback
0 AP
Conductor
6 AP
Dashing Deadeye
1 AP
Energizer
0 AP
Fastbreak
1 AP
Gift-Wrapped
0 AP
Gunslinger
5 AP
Homer
0 AP
Indoor Baller
0 AP
Juke Box
1 AP
Lofting Deadeye
0 AP
Long Range Deadeye
1 AP
Pass Lead elite
9 AP
Persistent
0 AP
Protected
1 AP
QB Playmaker
6 AP
Quickdraw
0 AP
Recuperation
0 AP
Red Zone Deadeye
1 AP
Roaming Deadeye
4 AP
Safety Valve
0 AP
Second Wind
0 AP
Set Feet Lead
8 AP
Sleight of Hand
1 AP
Steamroller
1 AP
Tight Out
0 AP
Tier 1 Abilities
Ability Slot #4
S6 - Anchored Extender
0 AP
S6 - Conductor
0 AP
S6 - Dashing Deadeye
0 AP
S6 - Fastbreak
0 AP
S6 - Gunslinger
0 AP
S6 - Juke Box
0 AP
S6 - Lofting Deadeye
0 AP
S6 - Long Range Deadeye
0 AP
S6 - Protected
0 AP
S6 - Quickdraw
0 AP
S6 - Red Zone Deadeye
0 AP
S6 - Roaming Deadeye
0 AP
S6 - Sleight of Hand
0 AP
S6 - Steamroller
0 AP
Tier 1 Abilities
Ability Slot #5
S7 - Anchored Extender
0 AP
S7 - Conductor
0 AP
S7 - Dashing Deadeye
0 AP
S7 - Fastbreak
0 AP
S7 - Gunslinger
0 AP
S7 - Juke Box
0 AP
S7 - Lofting Deadeye
0 AP
S7 - Long Range Deadeye
0 AP
S7 - Pass Lead Elite
0 AP
S7 - Protected
0 AP
S7 - QB Playmaker
0 AP
S7 - Quickdraw
0 AP
S7 - Red Zone Deadeye
0 AP
S7 - Roaming Deadeye
0 AP
S7 - Set Feet Lead
0 AP
S7 - Sleight of Hand
0 AP
S7 - Steamroller
0 AP
Tier 4 Abilities
Ability Slot #6
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