Ability Description
Players with this ability have a chance to replenish their stamina, once per play, when it is half depleted.
Archetypes
Field General - QB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Power Back - HB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Receiving Back - HB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Utility - FB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Playmaker - WR
Requirements
None
Tier
1
AP Cost
1 Ability Points
Slot - WR
Requirements
None
Tier
1
AP Cost
1 Ability Points
Vertical Threat - TE
Requirements
None
Tier
1
AP Cost
1 Ability Points
Possession - TE
Requirements
None
Tier
1
AP Cost
1 Ability Points
Speed Rusher - OLB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Power rusher - OLB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Run Stopper - MLB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Man to man - CB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Zone - CB
Requirements
None
Tier
1
AP Cost
1 Ability Points
Zone - S
Requirements
None
Tier
1
AP Cost
1 Ability Points
Hybrid - S
Requirements
None
Tier
1
AP Cost
1 Ability Points