Ability Description
Defenders with this ability force more catch knockouts and react quicker in any flat zone coverage, less than 10 yards from the LoS and outside the hash marks.
Archetypes
Speed Rusher - OLB
Requirements
89 ZCV
Tier
2, 3
AP Cost
2 Ability Points
Run Stopper - OLB
Requirements
89 ZCV
Tier
2
AP Cost
2 Ability Points
Field General - MLB
Requirements
89 ZCV
Tier
2
AP Cost
2 Ability Points
Man to man - CB
Requirements
89 ZCV
Tier
2
AP Cost
2 Ability Points
Slot - CB
Requirements
89 ZCV
Tier
2
AP Cost
2 Ability Points
Zone - CB
Requirements
87 ZCV
Tier
2
AP Cost
2 Ability Points
Zone - S
Requirements
87 ZCV
Tier
2, 3
AP Cost
2 Ability Points