Re: [List] Players That Have Passive X-Factors
Re: It’s sad to say
<p>Now you get a fantasy pack of 4 BND 99 RR champions when you complete the RP’s. This makes it worth it if you‘re using these 99 RR players in your lineup anyways.</p>Chiefsfan91 said:It’s unfortunate that the RPs for what it takes to make em aren’t really worth it at all compared to the royal players dropping unless your set on m25. I’d really think these guys would have all been like comp pass Jackson n Coleman
Re: Certain players haven't gotten cards yet
<p>If they release too many it will make the odds of pulling a 99 higher. EA never letting that happen.</p>yelaraka said:Dumb they're only releasing 3-4 cards a drop now. Just release a bunch why does it matter. Stupid.
Re: When is next RR drop?
<p>EA probably going to drag this thing out as long as possible to keep people attached moving into the next game.</p>Eddie666 said:Wish this promo would wrap up sooner. Waiting another 2 to 3 weeks is a bit of a stretch with new game coming out in just over a month's time.
Re: How to sub in MLB at TE??
<p>You can do it in the formations.</p>MUTaka said:would I have to pause the game to do that or can I just go into formations and sub him in?
Re: I just played an opponent who swapped QBs with Omaha to avoid Hutchinson
<p>I definitely see where you’re coming from on this. Against certain formations I will user the FS, bring him down behind the MLB’s/SubLb’s and send the weak side MLB/SubLb to a deep middle zone. It’s not always perfect but works pretty good most of t…</p>phatalerror said:But if I don't user the MLB, I consistently get run on. The pursuit angles for ball carrier pursuit are unforgivably awful.
There are skilled spammers and unskilled spammers. The skilled ones use Identifier and pay attention to which defenders are being controlled by the user. And why not? A good user is the one thing that will make a key fourth down tackle or an interception. The CPU-controlled players are not consistently up to the task.
Re: How to sub in MLB at TE??
Re: Valid Thinking need help
Re: RR Royal Predictions for the final 9 players + and the 3 gronks
<p>They’re gonna give us Gronk at every single other position before giving us another TE Gronk.</p> <p>Also I think it would’ve been cool if they gave us an upgrade token for Gronk at the end that we could choose one of the 90 OVR Gronk’s to boost back up t…</p>STRIKESHOT1 said:I swear to god if they dont give us a freaking TE gronk...
Idc who else but they just gave us Gibbs as the LTD so it seems pretty naive to think the rest will all be former players.
Re: RR Royal Predictions for the final 9 players + and the 3 gronks
<p>DE or DT Gronk could be fun as he would possibly be useable after downgrading if he gets a crazy stack for 0AP.</p> <p>I’m wondering if we end up getting Gronk on offense, maybe WR, FB, or even QB could be fun.</p> <p>Other players that I wouldn’t mind seeing:</p> …jimshredder said:Gronk DE, DT and SS
As for the real players
Mel Blount, Dave Casper, Bruce Matthews, Darren Woodson, Richard Seymour, Michael Irvin, Chuck Howley, Cam Newton, LaDanian Tomlinson
Re: Let me know when Henry wants this smoke.....
<p>Honestly having a hard time determining if this is satire or serious?</p> <p>These are the highlights you’re using to try to flex with?</p> <p>The guy you’re playing appears to be using players from TOTY, his team doesn’t look like it could have kept up 3 month…</p>Surgical0ffense said:https://www.xbox.com/play/media/gGeWNCayxx
https://www.xbox.com/play/media/pbftfFiFQu
He is EA's little marketing plan ...
Ill play him or big $$$ any day....
Re: Defensive Rally/PR Points Testing
<p>I think with all the free o-line abilities now we’re mostly relying on dice rolls to get organic pressure.</p> <p>Passive Colossus or Unstoppable Force is a priority and if DoN is available for 0AP I’m using it, otherwise I’m just matching up 0AP abilitie…</p>Filmsg said:I mean in terms of the whole line‘s makeup. These d-line abilities are so confusing, and who knows which ones stack. It’s assumed Colossus is the best ability, but then does it stack with other abilities? Would Double Or Nothing trump the other abilities if you have the points? Or stack with them? Edge Threat outside, Interior Threat inside, PLUS Double Or Nothing on all?
Or possibly all the free O-line abilities this time of year makes it all irrelevant.
Re: Defensive Rally/PR Points Testing
<p>I think one Defensive Rally and DoN is fine. If you have a player that gets a million abilities and want to put a 2nd D-Rally on him then sure. I wouldn’t invest much effort in it.</p>Filmsg said:So where does this take up in terms of abilities on the D line? Do we want two Defensive Rally players and Double Or Nothing on all linemen? Or even more Defensive Rally?
Re: Defensive Rally/PR Points Testing
<p>Looks like a pretty good perspective to me.</p>phatalerror said:I considered the possibility you were trying to throw me off the scent. After running the aforementioned combo for just three games, I found that my pass rush got very little improvement from El Toro unless I usered the defensive lineman, and that’s not something I would build my team’s abilities around. What I gave up for a barely better pass rush proved to be a grave liability for inside zone runs.
Of course, it continues to feel like every experience I’m having with my 99 OVR lineup lately is being skewed by RNG’s that align with DDA principles, so it’s possible my scheme is being diluted when tested under open conditions.
Because the best lineups are now full of abilities everywhere, it is impossible to attack offenses or defenses tactically, reducing the MUT experience to the outcome of a series of early RNG results.