<p>It affects AI and user controlled defenders.</p>Gent said:Really appreciate all the info in this post.
Does the extra pass rush point help AI controlled defenders or is this only beneficial to user controlled linemen?
Re: Defensive Rally/PR Points Testing
Re: Defensive Rally/PR Points Testing
<p>You can put Defensive Rally on your edge rushers as well but it’s 2AP each unless they get it discounted. You can also put it on Field General MLB’s but nobody is spending the 4AP on that and most aren’t using MLB’s anyway. </p> <p>I think the description…</p>Martyr1968 said:I run 3 D Rally's sometimes but the problem is they have to be on the field for the ability to work. So the most you could have is 2 if you want your edge rushers to benefit. I run Simmons and Seymour both w 0 AP D rally and honestly I do not see my edge rushers affected by D rally often. I run nickel over mostly so in theory I should have 2 extra pass rush points on Bruce Smith, D Ware, Simmons, and Seymour on 3rd and 4th down. I have not seen that so far so I will try to continue checking
Re: Defensive Rally/PR Points Testing
<p>Thanks man, I will be sure to share my results after giving it some testing.</p>mbacon14 said:Great write up! I'll be interested to read the results when you test ETE/ET and compare it to pressure rates/pass rush win % from DON.
Re: Defensive Rally/PR Points Testing
<p>Yeah I actually have 4 D-Rally equipped right now and it will give you full pass rush points on every 3rd/4th down. DON only uses two bars so it should light up but you’re not necessarily going to get major pressure every 3rd/4th down because of O-l…</p>Davis36 said:This is the kind of thing that madden needs more of, I sincerely appreciate this post. There is so many posts that contain bad information / opinions throughout the different websites / forums.
Some “theorycrafting” here... In theory if I had 4 Defensive Rallies, that would guarantee DON lighting up on 3rd and 4th down as every point would be guaranteed to be restored? If you could guarantee massive pressure from 2/3 dons on 3rd and 4th down that may change the ball game here…
Re: Defensive Rally/PR Points Testing
<p>Now I’m curious about this because the only yellow bar I’ve seen on Bruce Smith with his 0AP Extra Credit. Do you think that might be what you’re seeing as well?</p>sensicough said:I often see a yellow bonus bar added to the full green so I’m pretty sure it does add one when the rusher already has full points
Re: Defensive Rally/PR Points Testing
<p>If your pass rush points are full it does nothing.</p>Martyr1968 said:What if your pass rush point are already maxed? I have not seen it add an extra one, so sometimes I feel like D rally is kinda useless (especially if you are maxed already) and sometimes it is helpful
Re: Defensive Rally/PR Points Testing
<p>Yeah I’m trying to figure out my best D-line setup now. I run zone and with all of the 0AP Pick Artist I’m only using 2AP for two Deep Out Zone KO’s on my safeties. That gives me 10AP for the D-Line. I think right now I have 4 D Rally, 4 DON, 1 IS, …</p>kaotikords said:Seems like as many free D Rally as you can get is going to be meta ASAP. Esp with everyone running DON
Re: Defensive Rally/PR Points Testing
<p>For sure man</p>kaotikords said:Wow big points. Thanks for testing
Re: Defensive Rally/PR Points Testing
Re: Defensive Rally/PR Points Testing
<p>So shifting doesn’t change anything. It’s all based on the play call/formation. If they are at a position that is a Square on the Play Art they will get the pass rush point.</p> <p>Nickel 3-3 means 3 are DE/DT and 3 are LB’s (by formation). Only the 3 tha…</p>MaxAlkaline said:What about formations like Nickel 3-3 odd where you can shift your line backers. Do they get the pass rush point based on where they where when play was first called or after they shift?
Re: Defensive Rally/PR Points Testing
<p>For sure man! I‘m going to be switching playbooks as well now. I was running Ravens and with all of the odd formations I was never maximizing Defensive Rally like I thought I was. 🤦♂️</p>SebSeb88 said:Really appreciate the research my man, great job! Interesting to learn that the circles don’t work. I’ll have to switch Defensive playbooks to fully maximize my 0 AP DR. Thanks a ton
Re: Defensive Rally/PR Points Testing
<p>Thanks man</p>BennBurito said:Really interesting, nice job
Re: Defensive Rally/PR Points Testing
<p>You’re welcome, hope it helps!</p>Nicetip said:Interesting. Gonna have to check this out late tonight. Thanks for taking your time to test this!
Re: Defensive Rally/PR Points Testing
<p>It depends on the playbook. You have to look in the formations and see if the guys on the line are Squares or Circles. If they’re Squares it will work, if they’re Circles it will not work.</p> <p>Dime 14 means 1 DE/DT, 4 LB’s so only the 1 DE/DT will get …</p>Nicetip said:Hold up. You’re telling me DR will activate for my edge rushers if I’m in base or nickel but if I switch to dime or dollar it suddenly won’t work on them? Wack
Re: Defensive Rally/PR Points Testing
<p>That’s more situational really. You have to take it game by game based on your opponent. Some of these guys get the ball out so quick it’s hard to get there with the pass rush and you may need the timeout later.</p>Ahawkalypse said:So calling a TO before a big 3/4 down is smart.