<p>I think Derrick Henry FS would be a sneaky underrated option</p> <p>6'3 245 lbs. Maybe boost his blockshed and tackling, and he could be a beast of a safety, either deep or as a user.</p> <p>And that's without him with the ball in his hands.</p>SlowAndSteady said:We’ve all seen several posts containing mostly the same GT choices and obviously they are great choices!
I think there’s still some other cards out there that could be really good GT’s. What other ideas do you guys have?
Here’s a few unpopular ideas that I think could be really good:
6’4” 238 lbs
-Good route running and catching, decent run blocking (need to boost RBK).
-With the right boosts this card could be VERY good at FB, HB, and TE, plus he gets secondary chems for HB and TE which is rare.6’3” 227 lbs
-The stock boosts on coverage should all be upper 90’s.
-With boosts to the run support attributes he could be a really good slot corner.
-The downside is his Jumping is super low, would have to pray that the Dev’s would boost it over 90.
*I used this card when I started MUT23 and he played much better than I expected. Had a lot of fun using it!
6’4” 199 lbs
-We saw him get a 96 Sugar Rush Egg card and then a GT in MUT22 and he was one of the best corners in the game.
-He only has a gold card this year but I think he could still be a top tier MUT corner if he was made into a GT again.
Re: Unpopular GT Ideas
Re: MUT Community, who are some players that desperately need upgrades who would also make for some really good GTs?
<p>Generally, I try to think about GTs who gets multiple team chems.</p>
<p>With that in mind, I'd actually think a GT Maurice Hurst would be good. Yes yes he's a DT, but there would be times he outplayed 89 Sapp (at the beginning of the year), at a 74(?) o…</p>
Re: M23 Team Help #26
<p>You have a solid team. How's that Plaxico playing for you? Never had luck with him. </p>
<p>Besides maybe a new LG, I'd hold for Easter</p>
Re: [POLL] So now that we know the identities of all of the AKA New Class Players, who will you be taking as your free choice?
<p>I'm going Jackrabbit because (apparently lol) he gets my tt chem, and I'll take a new slot CB</p>
Re: Mut pet peeves?
<p>Bro I feel ya</p>Jfuertez said:Auctions posted not ending in 0 or 5
i like my coins to be a nice round number
Re: Final AKA Release Guesses
<p>Please! I'd love a K9 card</p>EazyBreezy said:K9
Re: TEAM OVERALL CHECKIN
Re: What is the best user in MUT all time in your opinion?
<p>This. That Kam was a monster user</p>Granny said:that Kam ultimate champion last year was a beast
Re: upgrades to bengals tt
<p>So do you have a theme team or not anymore?<br />
I'd look at upgrading LG and FB (I've had fumble problems with that Burton)</p>
<p>otherwise probably your CBs outside of Porter. Main priority should be interior linemen though</p>
Re: Do you think AKA X factors ruined Madden 23
<p>As a concept, I don't mind them. The ones you've listed are super annoying to stop, but can be stopped in the right scenario. I've been playing since 20 so this kinda is homage to the NFL 100 xfactors (like Randy Moss's or Eric Dickerson). But at th…</p>
Re: What should I do with my team?
<p>I'd work on getting better CBs and maybe better interior linemen, but otherwise you have a solid team</p>
Re: I need some suggestions
<p>For challenges that's definitely a solid team. Maybe getting a really good WR and putting them at WR2?</p>
Re: Could anyone help me decide what I should upgrade next?
<p>Your CB3 looks week, but yea I'd focus more on that offense. </p>
<p>I think your main priority should be that oline. There's some good 95-96 linemen you can grab that won't be too expensive. </p>
<p>As always, if you want a very good card that will sustain a d…</p>
Re: QB Abilities
<p>Gunslinger, Hot Route Master, Set Feet Lead/Pass Lead Elite, Fearless</p>Ericpruzan said:What is the QB “God Stack“ abilities that I’ve been seeing people talk about?
PSA: Power Up your Legends Players
<p>I've been noticing that a good amount of people, when using players from the Legends promo, aren't powering them up.</p>
<p>This game is run on AP, and the Legends promo players don't get any discounted abilities until you power them up.</p>
<p>Furthermore, onc…</p>