peatrick said:I'm not convinced most people at EA understand how blocking calculations work. Things liek weight and strength (which I believe both would count on the sliding "scale") do not seem to have much impact on blocking this year, but in the past, anyone under 300 pounds would get literally pushed around.
Many aspects of this game operate off of thresholds, for example in the competitive tier difficulty, we'd want to hit minimum 90 Zone Coverage stat, at which point DBs begin playing significantly better, but from 91-99 there can be diminishing returns.
It's difficult to find recent info on these various thresholds, but it's probably safe to assume that little has changed in recent years. Regardless, stats barely matter -- abilities are everything, especially passive X-factors as regular abilities.
Have you seen this Reddit post from a few days ago?
Dude appreciate you throwing that link in here that had to be the best insight I’ve read in a long time on abilities / ultimate team