You said NFL teams kinda do the scum kick, they don't, it's not analogous, full stop.
STRIKESHOT1 said:You said NFL teams kinda do the scum kick, they don't, it's not analogous, full stop.
kicking it in a way where it can’t be returned is easily analogous. Bro. Come on
phatalerror said:Dude, I watched a stunt get ignored by an interior lineman two downs in a row! What exactly am I supposed to do in this case? As an offensive lineman, your job is to prevent defenders from coming through the gaps. The fact that a defender can stunt isn’t novel, nor does it require elaborate choreography from the offensive linemen. The linemen simply switch assignments.
As implemented in MUT, stunts are simply another opportunity for the game to calculate randomly that a pass rush attempt is successful. However, I watched this happen on two downs in a row with such efficacy (and lack of any attempt by my offensive lineman to engage them) that I am inclined to think this was more than RNG.
Anyway, so glad you could come here and outline exactly what the apparently obvious counter is to stunts in general, apart from a specific stunt that looks to be outright broken. Have a great evening.
First thing I’m going suggest if you didn’t already is go to your coaching adjustment and go to your blocking and make sure it is set to base. A lot of plays have built in blocking that slides your lineman away if you don’t understand the play art this could be the reason why they may just be leaving that guy as the untargeted defender meaning he will not get blocked on purpose.
if the user is muggin and then running back into coverage that will throw the linemen off it shouldn’t happen as often but this year they added the un target defender and helps a lot so you need to learn these different things and you can make people pay for being overly aggressive.
I do think it sucks that some things take so many adjustments if some one is spamming plays the AI should be able to pick it up but then that is where skill comes in knowing how to adjust. EA has done decent with all you can do this year to help with bs blitz’s compared to years past
droblunts313 said:Lmao I can’t show you something that’s not in the game. If something is there you have to show that it’s there. I can send you the links to the court documents stating that DDA is not in online gameplay. That’s literally all I can do. But I know I’ll send them and then you will come up with some lame excuse. It’s all good man, we disagree and that’s okay. Have a good one!
You can't hang your hat on the "court documents" in proof that DDA does or doesn't exist. The plaintiff merely voluntarily dismissed the case after a conversation with EA. None of the technical information was ever released so we have no idea what was discussed between EA and the plaintiff. EA could've give the plaintiff a large sum of money and asked him to go away. I'm not here to argue the existence or non-existence of DDA, all I'm saying is that court case proves nothing. At one point in my life, I saw potential HoF baseball players commit perjury saying there was not steroids in baseball. Point being, not everything that happens in the legal realm is 100% factual. That's a game as well and EA has some of the highest paid "players" to play said game.
Dirk26 said:You can't hang your hat on the "court documents" in proof that DDA does or doesn't exist. The plaintiff merely voluntarily dismissed the case after a conversation with EA. None of the technical information was ever released so we have no idea what was discussed between EA and the plaintiff. EA could've give the plaintiff a large sum of money and asked him to go away. I'm not here to argue the existence or non-existence of DDA, all I'm saying is that court case proves nothing. At one point in my life, I saw potential HoF baseball players commit perjury saying there was not steroids in baseball. Point being, not everything that happens in the legal realm is 100% factual. That's a game as well and EA has some of the highest paid "players" to play said game.
You’re absolutely right, court documents don’t make it 100% not in online gameplay. But until I see something somewhat legit I don’t believe it. I can’t just listen to a bunch of little Timmy’s complaining about how they got screwed over during a game and blame DDA.
I just find it odd 1000’s of people swear it’s in the game but not a single person can come up with any evidence whatsoever. With how much the game is played and with the technology people have access to don’t you think someone would of came up with something by now?
It’s like me telling you that ghosts are real but I have no evidence but I hear noises at night and no one is in my house but me. Lmao that’s a terrible argument.
swatthatdot said:No specific personnel and it can be run out of just a few formations. It's pretty nasty when you put under pressure ability on the blitzer though. It doesn't work every single time though. I'm sure someone smarter than me could figure it out to make it work every time and it would ruin the game if it got around.
We've all seen how offensive linemen stand around unoccupied and are unfazed as loop blitzers dash between them and another lineman. The key to glitch logic is identifying why the lineman isn't triggered to engage. Presumably there's an area within which the lineman engages, but that's no doubt modified to acknowledge the subtleties that come with handling lineman stunts. If yours is like the one I saw, I suspect that it has a lot to do with the interaction taking place between the offensive tackle and the defensive tackle. If the results seem to vary, you're probably targeting a particular push from the tackle that causes Madden's logic to count the stunting defensive end as the offensive tackle's assignment, and not the interior lineman's.
A related item, since you mention pressure, is that Fearless doesn't seem to work 100% of the time, which is a real bummer. 4 AP is a lot to pay for 'sometimes avoids a catastrophic result'.
droblunts313 said:You’re absolutely right, court documents don’t make it 100% not in online gameplay. But until I see something somewhat legit I don’t believe it. I can’t just listen to a bunch of little Timmy’s complaining about how they got screwed over during a game and blame DDA.
I just find it odd 1000’s of people swear it’s in the game but not a single person can come up with any evidence whatsoever. With how much the game is played and with the technology people have access to don’t you think someone would of came up with something by now?
It’s like me telling you that ghosts are real but I have no evidence but I hear noises at night and no one is in my house but me. Lmao that’s a terrible argument.
"Evidence" in this case requires the source code and clear evidence of what the code is accomplishing, and why. So the bar to clear here is tremendous from a legal standpoint, and it's nigh impossible to prove damages extend into the millions of dollars required to justify such an intensive effort in discovery.
The strange thing is that if someone slips and falls on a clean floor, or if someone inhales talcum powder, the right legal team and an unfriendly court and jury can cost a company millions.
TL;DR: A lack of legal precedent, technical hurdles, practicality, and significant legal fees make this impossible to prove in court. But the existence of so many negative experiences following a peculiar pattern is the reason the accusation withstands the efforts of some to pooh-pooh it.
mherzog617 said:First thing I’m going suggest if you didn’t already is go to your coaching adjustment and go to your blocking and make sure it is set to base. A lot of plays have built in blocking that slides your lineman away if you don’t understand the play art this could be the reason why they may just be leaving that guy as the untargeted defender meaning he will not get blocked on purpose.
if the user is muggin and then running back into coverage that will throw the linemen off it shouldn’t happen as often but this year they added the un target defender and helps a lot so you need to learn these different things and you can make people pay for being overly aggressive.
I do think it sucks that some things take so many adjustments if some one is spamming plays the AI should be able to pick it up but then that is where skill comes in knowing how to adjust. EA has done decent with all you can do this year to help with bs blitz’s compared to years past
Thank you, but I knew all of this, and it didn't apply. This wasn't a free rusher marked with the fire icon. It involved an unoccupied offensive lineman and a stunting defensive end that went behind the defensive tackle. The offensive lineman did not engage. At all. It was very similar to the way the Loop Blitz used to function, but it seems that that has been somewhat patched.
phatalerror said:Thank you, but I knew all of this, and it didn't apply. This wasn't a free rusher marked with the fire icon. It involved an unoccupied offensive lineman and a stunting defensive end that went behind the defensive tackle. The offensive lineman did not engage. At all. It was very similar to the way the Loop Blitz used to function, but it seems that that has been somewhat patched.
You have to slide protect your line away from your rb this will make him pick up the d end and usually will help. There was a really good blocking video on here from huddle.gg you just have to find it from a few weeks back.
The line will definitely dumb out at times but you can block it just have to know exactly what way to slide your protection and use ID the mike and the un target feature
phatalerror said:It's that there are so many ways to do it. I just played against a guy with unblockable stunts. Not sure what you do when everyone just points at everyone else saying, "No, that was *your* guy." It was somebody's guy. Too bad the programming is too sorry to compel the players to do their jobs for just one play.
I hate you cheaters.
Just go to empty blocking and/or run a PA play from gun and set up your routes. There are real things wrong with this game. This is just a lack of knowledge.
WahiHD said:Just go to empty blocking and/or run a PA play from gun and set up your routes. There are real things wrong with this game. This is just a lack of knowledge.
You evidently haven't followed the thread.
swatthatdot said:Did you see the video i posted? This isn't just calling a stunt, it's a glitch and you have to do some other things to make it work.
Well here’s the easiest way to beat it then ready super easy quick snap the ball and make your reads. If someone has to do a bunch of stuff to make it work don’t let them have time to.
Now If you were complaining how the damn qb contains just don’t work for years now I’d agree with you but for the most part the blocking adjustments they have added give you all the tools you need to block anything or beat it with quick snaps and reads
phatalerror said:You evidently haven't followed the thread.
Apparently just responding to the post
WahiHD said:Apparently just responding to the post
Good stuff in here. Check it out.
phatalerror said:"Evidence" in this case requires the source code and clear evidence of what the code is accomplishing, and why. So the bar to clear here is tremendous from a legal standpoint, and it's nigh impossible to prove damages extend into the millions of dollars required to justify such an intensive effort in discovery.
The strange thing is that if someone slips and falls on a clean floor, or if someone inhales talcum powder, the right legal team and an unfriendly court and jury can cost a company millions.
TL;DR: A lack of legal precedent, technical hurdles, practicality, and significant legal fees make this impossible to prove in court. But the existence of so many negative experiences following a peculiar pattern is the reason the accusation withstands the efforts of some to pooh-pooh it.
I’ve never seen someone type that many words without actually saying anything. I’m honestly impressed.