elmango30 said:Basically. Test in practice mode, push the left stick where you want it to go, and then hit the button
Ok, thank you.
elmango30 said:Basically. Test in practice mode, push the left stick where you want it to go, and then hit the button
Ok, thank you.
Buccs4047 said:ok, thanks. My stick skills are limited. I will have to practice it.
It’s a helluva lot easier than you realize. Been doing it for decades it seems now lol
RamrodRamathorn said:It’s a helluva lot easier than you realize. Been doing it for decades it seems now lol
Might actually be decades man. My first madden I knew how to pass lead was prolly madden 16
elmango30 said:You can Pass lead on classic - if you’re just hitting the button without using the left stick, (I said right accidentally earlier) then you’re going to get bad animations
Thank you for explaining, but that's super counter-intuitive: It's quite obvious that the default (left stick neutral) lead for throwing actually does lead on all throws; why would not finessing the lead in any one direction lead to a bad pass or a pass hard to bring in? (Not a question you have to answer, but it's just one more of those 'secret handshake' elements in Madden that is so frustrating for players that came to play football. I don't need to explain why it should work differently.)
phatalerror said:Thank you for explaining, but that's super counter-intuitive: It's quite obvious that the default (left stick neutral) lead for throwing actually does lead on all throws; why would not finessing the lead in any one direction lead to a bad pass or a pass hard to bring in? (Not a question you have to answer, but it's just one more of those 'secret handshake' elements in Madden that is so frustrating for players that came to play football. I don't need to explain why it should work differently.)
Same reason it does IRL - a ball that the receiver has to change momentum to catch is gonna be harder to run with than one that is towards their movement. The stock lead is more of a “where will their chest be once it arrives” than “where can I put it so they don’t have to slow down or cut”
elmango30 said:Same reason it does IRL - a ball that the receiver has to change momentum to catch is gonna be harder to run with than one that is towards their movement. The stock lead is more of a “where will their chest be once it arrives” than “where can I put it so they don’t have to slow down or cut”
That doesn't explain Olympics-elegance pirouetting by the receiver. The receiver doesn't have to do that, especially on a touch pass.
In any case, I'll try it out. It will probably result in sailing passes, which in some cases would be worse.
phatalerror said:That doesn't explain Olympics-elegance pirouetting by the receiver. The receiver doesn't have to do that, especially on a touch pass.
In any case, I'll try it out. It will probably result in sailing passes, which in some cases would be worse.
well, I don’t mind getting bad animations if it’s a skill gap thing
elmango30 said:well, I don’t mind getting bad animations if it’s a skill gap thing
Holding a stick to get a counter-intuitive result is not a skill gap. It's bad programming, and knowledge of it is leveraged against people with common fricken' sense.
phatalerror said:Holding a stick to get a counter-intuitive result is not a skill gap. It's bad programming, and knowledge of it is leveraged against people with common fricken' sense.
how is moving the stick how you want to lead the pass counter intuitive? How is leading it to the right spot at the right time not skill gap?
This part is quite literally in the tutorials
elmango30 said:how is moving the stick how you want to lead the pass counter intuitive? How is leading it to the right spot at the right time not skill gap?
This part is quite literally in the tutorials
Dumb animations aren't referenced in the tutorials.
I know how to lead receivers; I've been doing it for years.
I don't understand why when I throw a ball 'neutral' so that it will 'hit a receiver in the chest', a tall receiver on a corner route will pirouette. Or why a receiver in the backfield will do the same. The issue isn't leading.
phatalerror said:Dumb animations aren't referenced in the tutorials.
I know how to lead receivers; I've been doing it for years.
I don't understand why when I throw a ball 'neutral' so that it will 'hit a receiver in the chest', a tall receiver on a corner route will pirouette. Or why a receiver in the backfield will do the same. The issue isn't leading.
I mean the chest thing was more of an example. but if you throw a bad pass lead you’ll get a worse catching animation. Just like real life. I’m not sure I see the difference you’re bothered by
elmango30 said:I mean the chest thing was more of an example. but if you throw a bad pass lead you’ll get a worse catching animation. Just like real life. I’m not sure I see the difference you’re bothered by
What's a bad pass lead? Neutral is a bad pass lead? Neutral doesn't throw to where the receiver is, it throws to where the receiver is going. Nuance with the stick should determine if he needs to lay out for a ball, or if he needs to slow up in between zones. Why does that have anything to do with a receiver jumping into the air to catch a ball that's targeting him four feet above the ground?
phatalerror said:What's a bad pass lead? Neutral is a bad pass lead? Neutral doesn't throw to where the receiver is, it throws to where the receiver is going. Nuance with the stick should determine if he needs to lay out for a ball, or if he needs to slow up in between zones. Why does that have anything to do with a receiver jumping into the air to catch a ball that's targeting him four feet above the ground?
Neutral should be a bad pass lead. You should have to use some skill to get the perfect RAC. Think about neutral as if you just said “there’s the receiver. I throw” without ever considering how to make it a catchable ball
elmango30 said:Neutral should be a bad pass lead. You should have to use some skill to get the perfect RAC. Think about neutral as if you just said “there’s the receiver. I throw” without ever considering how to make it a catchable ball
What???
Neutral should not be a bad pass lead. It’s literally not pass leading. Why should you be punished for something you’re not even doing? That’s like saying you should get a bad stiff arm animation for not performing a stiff arm.
Pass leading should be done when pass leading is needed, it shouldn’t be a necessity for every pass. Neutral should naturally throw the ball to the receiver in stride with the route they’re running. Pass leading should be used when the route needs assistance to make the ball catchable or to avoid defenders.
You shouldn’t have to pass lead a receiver on a wide open streak for him to make a RAC catch.
“Think about neutral as if you just said “there’s the receiver. I throw” without ever considering how to make it a catchable ball.” That’s literally what neutral should be, the receiver runs the route they’re supposed to run, you throw the ball where the receiver is supposed to be, they catch it in stride and run with it. That’s football. The QB isn’t pointing to the receiver telling them where to go on every pass, they both already know where they’re going to be and the QB throws the ball anticipating where the WR’s route is going. That’s neutral, it shouldn’t be considered “less skill” or have any punishing affect because you didn’t move the left stick.
If you want to make the argument that you need to press square or whatever to make the receiver RAC catch and continue running in stride then fine, but to say that a receiver should get a bad catch animation because you didn’t move the left stick is simply asinine.
SlowAndSteady said:What???
Neutral should not be a bad pass lead. It’s literally not pass leading. Why should you be punished for something you’re not even doing? That’s like saying you should get a bad stiff arm animation for not performing a stiff arm.
Pass leading should be done when pass leading is needed, it shouldn’t be a necessity for every pass. Neutral should naturally throw the ball to the receiver in stride with the route they’re running. Pass leading should be used when the route needs assistance to make the ball catchable or to avoid defenders.
You shouldn’t have to pass lead a receiver on a wide open streak for him to make a RAC catch.
“Think about neutral as if you just said “there’s the receiver. I throw” without ever considering how to make it a catchable ball.” That’s literally what neutral should be, the receiver runs the route they’re supposed to run, you throw the ball where the receiver is supposed to be, they catch it in stride and run with it. That’s football. The QB isn’t pointing to the receiver telling them where to go on every pass, they both already know where they’re going to be and the QB throws the ball anticipating where the WR’s route is going. That’s neutral, it shouldn’t be considered “less skill” or have any punishing affect because you didn’t move the left stick.
If you want to make the argument that you need to press square or whatever to make the receiver RAC catch and continue running in stride then fine, but to say that a receiver should get a bad catch animation because you didn’t move the left stick is simply asinine.
Hitting the receiver in stride is different from hitting the receiver. Receiver in stride is a pass lead, hitting the receiver is neutral. Forcing people to do something more skillful than pressing a button to get the ball where they want it is both more realistic and better for a comp game. The only argument against it is that you want the ball to be placed perfectly to catch and run by just pressing a button and I think it’s better if it’s a skill based spectrum