Ability Description
Ballcarriers with this ability will hold onto the ball if tackled during a hurdle
Archetypes
Power Back - HB
Requirements
97 JMP
Tier
3
AP Cost
4 Ability Points
Elusive Back - HB
Requirements
90 JMP
Tier
3
AP Cost
4 Ability Points
Receiving Back - HB
Requirements
90 JMP
Tier
3
AP Cost
4 Ability Points
Deep Threat - WR
Requirements
95 JMP
Tier
3
AP Cost
4 Ability Points
Physical - WR
Requirements
95 JMP
Tier
3
AP Cost
4 Ability Points
Vertical Threat - TE
Requirements
95 JMP, 95 OVR
Tier
3
AP Cost
4 Ability Points