Ability Description
Defenders with this ability generally react much faster to receiver cut moves when in man coverage and inside the numbers
Archetypes
Speed Rusher - OLB
Requirements
90 MCV
Tier
3
AP Cost
5 Ability Points
Power rusher - OLB
Requirements
90 MCV
Tier
3
AP Cost
5 Ability Points
Pass Coverage - OLB
Requirements
88 MCV
Tier
3
AP Cost
4 Ability Points
Run Stopper - OLB
Requirements
90 MCV
Tier
3
AP Cost
5 Ability Points
Field General - MLB
Requirements
90 MCV
Tier
3
AP Cost
5 Ability Points
Pass Coverage - MLB
Requirements
88 MCV
Tier
3
AP Cost
4 Ability Points
Run Stopper - MLB
Requirements
90 MCV
Tier
3
AP Cost
5 Ability Points
Man to man - CB
Requirements
88 MCV
Tier
3
AP Cost
4 Ability Points
Slot - CB
Requirements
90 MCV
Tier
3
AP Cost
4 Ability Points
Zone - CB
Requirements
94 MCV
Tier
3
AP Cost
5 Ability Points
Zone - S
Requirements
90 MCV
Tier
3
AP Cost
5 Ability Points
Hybrid - S
Requirements
88 MCV
Tier
3
AP Cost
4 Ability Points
Run Support - S
Requirements
90 MCV
Tier
3
AP Cost
5 Ability Points
AP Discount Players
MUT 23 Players with Inside Shade
Advice from Huddle.gg
Rating:
Elite
This is currently the best man coverage ability. It's the equivalent of One Step Ahead, but only on routes that break inside the numbers. With Gun Tight being the META for the majority of the year, this ability is a must on your defensive backs if you're running man coverage. Most of the best man beating routes in the game occur inside the numbers and this ability will help negate the effectiveness of those routes.