Re: Conductor
EA doesn't know how to actually fix the issue where Comp players are constantly flipping, which forces the defense to be misaligned. Pair that with the "_quie…
Re: Love the new season pass BS
In terms of overall value, these Season Field passes aren't bad at all -- but this is **not** something to be celebrated. We already bought the damn game. I …
Re: Thoughts on this Master Collector Token?
Who knows... i was looking at some of these other sets, there's liek a 65/65 something or other (all the names and EA terminology is essentially meaningless, t…
Re: What's So Hard About Freakin' QA?!!
Wait, can anyone confirm that EA actually employs **any** type of QA testing / Engineering team? I suspect the entire QA team was sent packing, back when they…
Re: Best value for money spent
The only real difference is getting used to the EA rules and filters. You got this, dude. Often you'll find profitable sets. Pick 4 or 5 cards this week, add t…
Re: really not sure what to do about the S1 32 token set…
Cards with All 32 team chems offer some value, for theme team purposes, but doubt you'll regret Pola-Mao. He's become my primary USER.
Re: GOLD CARDS
Dude, i think you might be confused. The fact that EA has allowed there to be actual budget beasts this year... and more than EVER before in prior seasons is …
Re: Traits
This feels liek stuff for offline play, or Franchise mode, maybe... they just slap a generic "aritificial intelligence" onto whatever they're attempting and ca…
Re: Traits
Alright, i stand corrected. Sounds SUS, but thank you for the info. I managed to dig up the following, but does anyone think that EA was able to successfully…
Re: Traits
Player traits are SUPER important in MUT. It's not that they are not "used" in MUT, unless something has seriously changed -- but this is EA after all, so i t…