How are some people running Man-to-man and locking up wide receivers and tight ends every play? It seems like no matter what the offense audibles too, they get jammed and locked up.
How are people doing it?
How are some people running Man-to-man and locking up wide receivers and tight ends every play? It seems like no matter what the offense audibles too, they get jammed and locked up.
How are people doing it?
Proper shading and route commit matter a lot.
Mixing in zones can make initial reads more difficult to give man time to keep up.
Sometimes you just play on of those games where your normal man beaters don't work. Have to keep trying different things to see what any given opponent has trouble with in those cases.
Switch to 5 wide with 1 WR on one side, 4 on the other. If the CB plays off the 1 WR, hit em with a curl. If they press everyone, have a slot WR do a zig route.
not that hard, use the man strat cards, and just studing the game, shading out/in and then route commiting on 3rd down
Man is only good if you have top corners that can cover. Davis III is the best corner i have had and he was free
Moderator Sevein131 said:Proper shading and route commit matter a lot.
Mixing in zones can make initial reads more difficult to give man time to keep up.
Sometimes you just play on of those games where your normal man beaters don't work. Have to keep trying different things to see what any given opponent has trouble with in those cases.
Whats the difference between shading inside vs outside ?
sydneyangel203 said:Whats the difference between shading inside vs outside ?
You're essentially telling your dbs such leverage to prioritize. If you think they're going to the middle shade inside, if they're going outside then shade outside.
Shade inside would put you in better position to cover slants, posts for example.
Shade outside better position for outs and corners for example.
All of this is in theory though since it's a video game and even with proper shading you can catch bad animations that expose your coverage
Moderator Sevein131 said:You're essentially telling your dbs such leverage to prioritize. If you think they're going to the middle shade inside, if they're going outside then shade outside.
Shade inside would put you in better position to cover slants, posts for example.
Shade outside better position for outs and corners for example.
All of this is in theory though since it's a video game and even with proper shading you can catch bad animations that expose your coverage
Ahh thank you
sydneyangel203 said:Man is only good if you have top corners that can cover. Davis III is the best corner i have had and he was free
I started using him last week. He is very good for me too.