Re: budget theme team ideas? :)
Re: budget theme team ideas? :)
<p>I mean it’s your team. Probably better if you don’thave Deion yet just to boost you up</p>timosuomi said:is it smart to use csonka captain though if i dont have deion and the dolphins corners are struggling
Re: budget theme team ideas? :)
Re: my team
<p>If you dont use your LB then thats fine. Id swap Allen for Adams and get a better CB personally.</p>ramz0010 said:i have around 600k, trying to get my coin count up cause blitz is soon
Re: Would EA Make Sets For BND Cards??
Re: Theme team
Re: [TOTW TUE] LTDS: Jimmy G, C. Hayward JR /CHAMPS: S. Johnson & A.Wilson /OPOTW T. Pollard + MORE
<p>I think youre the only person Ive seen so adamant on traits XD I mean, yeah theyre helpful but not a be all, end all to most people. It matters more how a card plays like you said, the animations and such.</p>Martyr1968 said:Certain traits are huge though......drops open passes, what pass rush moves a guy uses, plays ball in air (even overriding in coaching adjustments does not change this as much as one would think), clutch - especially on QBs, etc. I mean, if you are down 3 and have the ball with 2 minutes left , you're really gonna qant a QB with the clutch trait, It affects his accuracy, various other things on him, it affects O line blocking, etc.
Re: A list of the stats I have no idea what they do
<p>Oh yeah, all good info! I just didnt want to deep dive that big into it lol </p> <p>It just sucks, like Destiny, players have to figure out all this stuff instead of just giving us the info.</p>Martyr1968 said:Good stuff kaotic...
I will humbly add:
IBL represents blocking in space as well...so a pulling guard or a TE or FB on the move making a block...anyone for that matter....but it is generally when a player is moving in open space to make a block that this matters. BCV doesn't matter as long as you are controlling the ballcarrier. Play rec reads run vs pass but also whether it is a deep pass, short pass, sweep vs inside run, etc. It can impact the first step of a DB for example.
Awareness affects the offensive player's ability to detect the defender....for example on an O lineman, if there's a blitzing LB, an O lineman with higher awareness is more likely to react to this more quickly.
Pursuit is, like kaotic said, the angle a defender takes to the ballcarrier. It also controls (along with play rec) how quickly the defender recognizes where the ball is and heads that way
PAC this year does help feeeze the pass rush and can negate certain pass rush abilities....however if there is a blitzer or overload and someone isn't picked up, this can be a quick sack on your QB
Hope this helps
Re: [TOTW TUE] LTDS: Jimmy G, C. Hayward JR /CHAMPS: S. Johnson & A.Wilson /OPOTW T. Pollard + MORE
<p>I mean I agree to a point for sure. The animations and things you dont see unless they hit certain thresholds. Traits are important, but not be all end all. Now your playstyle may reflect that, but most people dont. Theyll play just fine for most pe…</p>Martyr1968 said:And same w Elway vs Rodgers. First, Elway gets 99 THP....but forgetting that, and the AP savings, running ability, etc.....there are factors. traits, and animations built into these cards that we don't see on the face of the cards.
Example, I like throwing outs at the first down marker when my opponent plays off or over the top coverage. It's not often used but I do it a lot and it frustrates the heck out of people. So I will smart route Moss or Julio, or Carmichael even on the short side, on an out . 3rd and 5, I run a 5.2 yard out. On the break, if the CB is playing behind even a step, I zip a bullet pass to the sideline. Elway's release and velocity are so fast that ball gets there right on time. Unless the CB and defense are set up a very specific way this is unstoppable. Yet when I used A-Rod, half the time that ball was a yard deeper than Elway throws it. And I had those throws picked , out of bounds, or off target a lot of the time.
In theory with the same abilities, Elway and Rodgers should make the eaxct same throw, the same arc, same ball path and position. But they didn't. And I tried this like 20 times with Rodgers.
It's the same with certain cards. Threshholds go out the window. Stats go out the window. Some cards just play different. You know this and anyone that has played Madden for a while knows it. Donald , LT, these cards are unstoppable. Even LT's 89 played better than almost all my pass rushers that had better threshholds. Monk doesn't drop a ball. B Dawk always seems to make a big hit. Both Woodsons are great examples. Bettis plays above his stats.....Look at Surtain. Great stats but last yr and this year, the card just doesn't animate.
I don't put a ton of stock in threshholds. For me it is size, traits, and just how the card feels in game...it is why I get every card I can and try them out. Sometimes I am surprised and sometimes disappointed. I actually am loving Chinn as a user which I did not think would happen. I built Emmet Smith thinking he'd be great but that card was awful.
Re: BND trades
<p>Like on the block? It would have to be BND for BND. Because then its just coin transfers. Thats why they made trades BND off the block as well originally.</p>Justin_Time18 said:Do you guys think we should be able to trade BND I think it would be interesting.
Re: [TOTW TUE] LTDS: Jimmy G, C. Hayward JR /CHAMPS: S. Johnson & A.Wilson /OPOTW T. Pollard + MORE
<p>Apparently they updated his catching but havent seen it. </p> <p>And you forget because theres thresholds, once you cross it, it doesnt matter. So take Carmichael or Megatron. Both hit most if not all the 90s thresholds and tall. Besides speed, theres n…</p>Martyr1968 said:I get it but I do have cards that I like to use that are not considered 'G-d" tier cards...Last year I loved Pollard's TOTY card but they did him dirty this year. I was running with Carmichael and sometimes still do....that's already an older card. I still start Metzelaars at TE1 even though newer, shinier cards have come out. I just don't like these particular cards very much...and it's not like these TOTW cards are very affordable. The 93's from last week were in the 700K range so these aren't accessible for most people
Re: [TOTW TUE] LTDS: Jimmy G, C. Hayward JR /CHAMPS: S. Johnson & A.Wilson /OPOTW T. Pollard + MORE
<p>Completely agree but more often than not, people arent running God Squads. </p> <p>Most people running full BND teams, then TT, then lastly Gods. Its very minority. So no, not all cards were. your only real upgrades are going to be the occasional legend…</p>Martyr1968 said:These cards kinda suck lol. Unless you run a Niners TT no reason to get Jimmy G over A Rod or the other QBs out there. Stevie doesn't stand out, they did Pollard dirty, they did Hayward dirty, Adrian Wilson cards usually play well but they went kinda weak on his attributes. Would like to see higher speed,.accell,.Man cvg, and Play rec of at least 90. Fuller sb 93 speed and better agility...low agility on all these CBs.... that's not great.
Listen, they're all decent cards but we're at Blitz now aND cards need to stand out to be better than what's out there. Disregarding TT, None of these cards make a high quality squad. There's not even a backup level card here for me. Adrian is the only one I'd even consider getting
Re: [TOTW TUE] LTDS: Jimmy G, C. Hayward JR /CHAMPS: S. Johnson & A.Wilson /OPOTW T. Pollard + MORE
<p>None of them are def new meta but if you want to play with other things, youll be able to do that. Maybe cheaper alts.</p>Martyr1968 said:None.of them bad but none of them very good either:(