<p>It’s really sad there’s No numbers or info about it readily available</p>Gent said:From my understanding, PLE and SFL add velocity to the ball. Throw Power strictly determines how far the max distance is for throwing the ball. If you want zip on your passes, you have to run either PLE or SFL.
Re: Question about SFL and PLE
Re: Top 3 DTs
Re: Do players have 2x and 3x team chems
<p>Correct no x3 yet</p>MrAgentSochi said:Team Diamonds Players get x2 Team Chemistry Components for the team they represent in this program as well. Again, Matt Forte gets x2 Bears but only x1 Jets Team Chemistry.
I believe that these are the only players in MUT that get x2 Team Chems (no one gets x3; but I may be wrong).
Re: Secure protector or edge on Munoz
Re: Power Ups
<p>Yes please</p>acomplixsituation said:A happy medium wouldn't be the worst thing.
Those who want to power up existing players to stay 'loyal' to them for the +1 could do so, whilst those who don't want power ups can readily get the latest card of any given player with all applicable team chems and abilities already equipped.
I just hope that they do away with this horrible and pointless current power up process for Ultimate Legends this year, and for every program going forward.
Re: pass rushers
<p>For natty positions yeah this</p>SebSeb88 said:Mario Williams and Bruce Smith (powered up) in my opinion
Re: Which positions need backups?
Re: Old bnds
Re: why isnt there totw this week?
Re: Plaxico or Calvin Johnson?
Re: Zc 4 drop
<p>Plax</p>TheVORK said:Lamb or PLAX? I need a new top end WR.
Re: Zc 4 drop
<p>Exactly</p>Streetz said:Nope. For 3 AP with Brady, you can get HRM + SFL + Gunslinger. Cam gets mostly discounted RB abilities with 1 AP Fearless. No HRM and SFL is 4 AP. Dev team hates the Panthers.