<p>Lol. You had two posts, one about MUT, the other about JA. Then everyone else started talking about the game. It's a sport discussion thread now.</p>EazyBreezy said:it was more about the bills TT
Re: BYE BYE BILLS(TT)
Re: BYE BYE BILLS(TT)
Re: New mut event makes your players fragile and crippled
Re: MUT is Gambling, Gambling Requires Legislation
<p>Please don't bump old threads.</p>heryflyhery said:I just think the randomness mixed with real money is what worries people, and clearer odds or stricter rules would make things feel a lot more fair for everyone.
Re: 🚨 BND 94 OVR Playoffs Warren Sapp Auction [Ends 1/13 9:00 PM EST] 🚨
<p>This is the winning bid. Congrats</p>Lbj6a said:2235
Re: 89s will be selling for 50k tomorrow afternoon so stock up while you can
Re: 🚨 BND 94 OVR Playoffs Warren Sapp Auction [Ends 1/13 9:00 PM EST] 🚨
<p><a href="https://www.mut.gg/forums/forum/gg-points-19/topic/the-complete-guide-to-gg-points-29576/">https://www.mut.gg/forums/forum/gg-points-19/topic/the-complete-guide-to-gg-points-29576/</a></p> <p>Everything you need to know is in this thread.</p>Csm2955 said:How do I get gg points
Re: MUT.GGer of the month
BND 94 OVR Playoffs Warren Sapp Auction [Ends 1/13 9:00 PM EST]
Re: Anyone here work at EA?
<p>1. If you read what I wrote earlier in the thread I shared that I have the opportunity to share ideas with EA. So not sure where ""thought you didn't have any direct knowledge..." came from</p> <p>2. I didn't call anyone a liar. Andrew Wilson is embracing…</p>peatrick said:Thought you didn't have any direct knowledge or affiliation with EA Orlando? We all knew you've been holding out on us this entire time.
I love how you're basically calling Andrew Wilson a liar, because he clearly seems to think they NEED genAI.
https://www.gamedeveloper.com/business/ea-ceo-says-studio-needed-genai-for-ea-college-football-25-developmentI get that the teams are technically distinct, but they obviously share the same physics and crappy ass Frostbite engine, since Clint got demoted or whatever, CFB & Madden teams even share the same technical leadership. Call em kissing cousins or whatever you prefer, but there's enough overlap that we typically see the same patches land in CFB a couple/few weeks before those same / similar changes arrive to Madden.
Please enlighten us, no need to keep playing coy... what are the actual reasons for the constant low effort, high volume, copy / pasta that we've been seeing all year. Inquiring minds want to know.
Re: Anyone here work at EA?
<p>They don't share any information with me or others about bans. I'm sorry. Assume you have a ticket open and asked for a review?</p>jimshredder said:I am still curious as to what caused my coin ban or coin bans in general
Is there a specific price point that flags a ban?
Is it making selling too many cards in a set time...even if you are selling items in your binder and current market prices?
I mean...if market conditions drastically drive up a price and the card increases in value...shouldnt you be able to sell the card at that vaue
Look at Blitz Deion, hes fluctuated from 4 mill to 700k and back up to 4 mill....so would one get a ban for selling Deion at 4 mill?
Re: Anyone here work at EA?
<p>Suggestions go to EA every day. Sending them to AI isn't going to get more of them implemented. </p> <p>Also, why would you bid on a 400k card with a bid that starts at 1500? You know how that's going to end up. So why even engage in that shenanigans? The…</p>Mythomaniac said:You said something that might actually point to a solution.
Imagine a world where you could message EA.AI, submit a suggestion, and, if it passes review—it’s immediately rolled into a live update. In theory, AI could be the answer. But it raises an obvious question: would players need to suggest anything at all if the developers were actually playing the same game we are?
Take the Auction House. I shouldn’t have to spend 15 minutes bidding on a card that’s clearly worth 400k just because someone listed it with a 1.5k starting bid. Three hundred plus bids later, it predictably sells for 389k. Nothing was gained except wasted time.
Any developer who has ever personally bid on a card would instantly know there’s a better way to design that system. The problem isn’t a lack of ideas, it’s a lack of firsthand experience driving the decisions.
I wonder if the game is fixable at this point and if it's due to the limitations of the Frostbite Engine 🤔
Re: Anyone here work at EA?
<p>I will pass it along to them. All I can do.</p>Brushdemteeth said:Got a really good one I’d love EA to fix: Bengals Alternate uniforms
1981-1996 “The First Stripes” Theses are from the Ken Anderson/ Boomer/ Munoz era.. iconic and completely missing from MUT or Madden in general for years now
1969-1980 Throwbacks away uniform.. missing from MUT and Madden for years
1997-2003 “The Leaping Tiger” fan favorite, hasn’t been in the game since Michael Vick was on the cover..
Re: Anyone here work at EA?
<p>For everyone's awareness, this is not true. EA has a large number of employees, who have NOT been replaced by AI. The development teams were not split. CFB and MUT have their own teams, and were not split in half. I understand the frustration over t…</p>peatrick said:Nobody actually works at EA. The majority of the employees have been replaced by ai. Instead of an art department, they now have that guy on Twitter who works with assets, which means, he's basically copying and pasting a stock image photo into some ai generated slop backgrounds. From time to time there are unique variations, but that is typically the exception, not the rule.
I believe the team of developers was split across CFB and Madden and are now forced to crank out two game titles in a single calendar year -- when one full calendar year is insufficient to properly update and maintain this once great and storied video game franchise. Uff.