<p>Yeah man, I was shocked. I’ve actually had some decent luck this year. A couple days ago I pulled 94 OVR Redux Terry McLaurin out of a Boom or Bust pack from season tickets.</p>Sethbrown91186 said:lol lucky you. I’m going on my 4th win right now and all I’ve pulled is white dog turds.
Re: Mystery Players Speculation
Re: Mystery Players Speculation
<p>Nah, all of his All-Madden cards are Elusive Back.</p>Sethbrown91186 said:Hasn’t Allen always been a power running back? I could be totally wrong. I’m asking more than anything else.
Re: Mystery Players Speculation
<p>I pulled the trophy player from a 92+ pack from the Super Bowl H2H event.</p>Brutukus said:From where did you pull the card? Which pack, I mean?
Re: Mystery Players Speculation
<p>The traits on all 4 mystery players are NOT going to be the traits when the cards turn into 95’s. They literally made all 4 players the same height/weight and gave all of them no/conservative/undisciplined etc. (every single category in the traits …</p>Martyr1968 said:Traits almost never change, especially not within the same Madden year. I think I've seen it happen only once (a trait change on the same player on a different card) since traits were revealed/introduced a few years ago. I cannot see a Tom Brady card with "Paranoid" senses pressure trait when his other cards have "Ideal"....but maybe EA gave incorrect info or maybe when the card becomes a 95 the traits change? I dunno...
Personally, from watching him against the Giants in 2 Super Bowls, I think Paranoid is probably more appropriate for him.....
Re: Mystery Players Speculation
<p>The traits on all 4 mystery players are NOT going to be the traits when the cards turn into 95’s. They literally made all 4 players the same height/weight and gave all of them no/conservative/undisciplined etc. (every single category in the traits …</p>Broncoknight said:The traits are mostly identical except for sense pressure, throws tight spiral, and throws ball away. I thought a players traits were consistent throughout? Or do some of them change with upgraded cards?
Re: Super Bowl Run event
<p>It has a random Super Bowl mystery player.</p>surgeyoux said:What is in the Super Bowl Trophy Player Pack?
Re: Mystery Players Speculation
<p>I completely agree</p>OPJ98 said:Dat would be pretty dumb if they get no team chem at all. They should at least get chems for da teams they’ve played for
Re: I’ve opened 20+ 92+ bnd Super Bowl players
Re: Mystery Players Speculation
<p>For sure! The Gunslinger Discount and Juggernaut cards could end up being crazy.</p> <p>I just hope the whole thing isn’t a big letdown in the end.</p>twitchtaxpro said:Agree.....no clue why the 3x team chem ones are the highest ones. I'd much rather have xfactor on or maybe for the QB, a huge discounted ability stack like the top 4 abilities for 4 ap
Re: Mystery Players Speculation
<p>Players have gotten cards at different positions in the same MUT cycle. I absolutely believe it’s him.</p>jeremmegack said:Miller was a lb on the Super Bowl team. Does it matter that he has been a DE for the past few seasons in MUT, including this year?
Re: Are SB past and current same program
Re: Mystery Players Speculation
<p>My bad man, I misread the description. Pretty sure you’re right on this one.</p>dougk said:I meant the green one with unstoppable xfactor has no other AP slots or team chem - is it worth it?
Re: Mystery Players Speculation
<p>Damn I think you guys are right. I went back and read the description again and I think I misread it before.</p>REALdeal75 said:I think they have NO other ability slots, and No team chems at all!
Re: Mystery Players Speculation
<p>If it‘s 0AP and never turns off then it would be the best x-factor to use.</p> <p>I think these cards will still have normal team chems and ability slots. I think they just don’t get ability discounts or X3 all 32 team chems like the other mystery cards.</p> …dougk said:I meant the green one with unstoppable xfactor has no other AP slots or team chem - is it worth it?