<p>I have been trying to decide if I should keep Ed or not. His cuts are really slow and late compared to my bnd AJ Brown who was always running crisp/quick routes. On the other hand I can hit Ed on a drag and then proceed to break tackles with his Yac…</p>phatalerror said:I hadn't previously noticed this, but since you mention it, I'm getting very different results with Ed Too Tall Jones than I've had with other receivers like Deion Sanders or Devin Hester.
Re: Why Don't My Receivers Look for the Ball on Their Breaks?
Re: Why Don't My Receivers Look for the Ball on Their Breaks?
<p>Yep, you explained what I was trying say better than me. That is exactly what happens when I try a new receiver.</p>TexasViper said:I've definitely had this happen as well, and like you said, it seems every reciever will "breaks/cuts" differently as well. I run into I've thrown to reciver X a dozen times and "know" his break, then try the same thing/timing with a different receiver and get very different and inconsistent results.
Re: Why Don't My Receivers Look for the Ball on Their Breaks?
Re: Technical Question About ASA OOP DT Larry Allen’s Pass-Rush Traits
<p>Seems to be the case, dude plays different for sure.</p>kaotikords said:Could also just be he plays better like some other cards like Sapp and Moss.
Re: What is MUT even about atp
<p>It‘s actually pretty funny how different each game can feel. Most of the opponents try to run the same plays/schemes but EA’s sliders in the background can make the games play completely different.</p> <p>Anyways, glad you got the W!</p>RavensFlockLetsFly said:agreed. i played a game last night were on the first play i threw a pick 6 bc my QB didnt want to get the ball out. i forced a fumble and of course they pick it up but my players just stood still, he got up and ran another 40 yards before he was tackled after being out the ground with the fumble. luckly he was so ass i was able to win 21-7, his only points being that fluke pick 6.
Re: PSA: Combine Redux Don’t Require Tokens
<p>Yes, it usually takes a couple weeks to see more volume of them in the AH. It’s just nice for anyone that didn’t get enough tokens.</p> <p>I think a case could be made for Micah and Quenton being worth a mil depending on scheme. Both WR’s are really good,…</p>iker3085 said:Problem is they're even more rare than their Originals with basically no packs to pulled them from while still being the same price.
But out of curiosity, which combines do you still consider worth packing up for 1m+?
Re: What is MUT even about atp
Re: PSA: Combine Redux Don’t Require Tokens
<p>Nice! I haven’t used any RR cards so I wouldn’t have known this.</p>Lildrift56 said:Noticed this with roster rev reduxs as well, although it's a 100k training
Re: You Ever…
Re: RoH Abilities still 0 AP?
Re: PSA: Combine Redux Don’t Require Tokens
<p>Yes, rare win for sure. I didn’t know you could qs the tokens. I will probably keep mine for now as it looks like all of the set champs still require the tokens.</p>Eagles215 said:Silent small W from EA. You can even qs the tokens now.
PSA: Combine Redux Don’t Require Tokens
Re: Tips for playing the MUT Market
<p>For sure, I’m always buying and selling something to make up for my upgrades. I leave pack junk in my binder until I can use it for profitable sets. There’s no point in quick selling cards this year since all training packs are a major loss.</p>MikeEvansHOF said:Appreciate it and I feel that. I swear at some point your stack never really goes away even as you upgrade, especially when you sell the pieces you replace