<p>Understandable. Why 2 flat zones on users? Wouldn't you want mid zone kos?</p>TheChamp22 said:Honestly just 2 more secure protectors on O, I'm running 3 currently.
on defense I'd just add flat zone KO on both my sublbs.
Re: If You Had 2 More AP...
Re: If You Had 2 More AP...
<p>Oooh there you go.</p>BeeWinz said:I would probably use Mahomes X factor and then use threat detector on Wirfs
Re: If You Had 2 More AP...
<p>For defense, that's fair. Offense, I'm intrigued. Why add slot apprentice when you already have HRM? HRM makes slot apprentice obsolete (unless in QB solo challenges)</p>bobbyhill316 said:I dunno as far as defense goes i have something on every single possible starter since i run various formations but i’d find a use for the extra ap
on offense id probably see about adding onto kurt warner…..i have hot route master and protected on him already so id add conductor for 1 ap
Then i would add slot apprentice for 1 ap on keenan allen
Re: If You Had 2 More AP...
<p>Alright alright. Yea I feel all offensive AP goes to QB and oline and there's so little left for WRs. U run man coverage on D?</p>DMoney said:id add Short in on christian watson and deep in on MVS
defense i would put meduim route ko on jaylen watson and deep route ko on sauce
If You Had 2 More AP...
Re: Best qb in the game currently
<p>Facts. His AP stack prevents me from getting a new QB until they get his AP stack and a better release (or adding in Fearless but keeping with 4 AP)</p>Hollywoodb said:Russ is goated!!
Re: Rate my Team
Offensive Budget Beast
Re: Suggestions?
Re: Offensive AP Necessities
<p>Yea I'll take Route tech over Short in Elite anyday. Also I do like HRM a lot. My only issue is that for a budget team you most likely can't get HRM or Route Tech. But I agree with all the points you've made.</p>ThorsQuads said:I’m not huge on Short In Elite because I feel like a decent user can cover most of those routes easily. for pass catchers, I’d change it to Route Technician because every single route they run will give them separation off the cut. HRM is huge to me personally and I would argue it’s necessary because the post and crossing routes are effective man beaters and they can completely change the look of a play. But I like the way you think overall. nice write up!
Re: Defensive AP Necessities
<p>Excellent suggestions again! I'll be sure to add some of them into the article.</p>MrAgentSochi said:Great write up.
Other abilities that are not necessities but are great to have if the player can get it for 1-2 AP (or maybe even for 0 AP)....
Acrobat/Inside Shade/Outside Shade on defensive backs
Double Or Nothing/Defensive Rally/Unpredictable/Under Pressure for pass rushers
Defensive AP Necessities
Re: Offensive AP Necessities
<p>Yea I like those. However a lot of budget cards (or older cards) can't get those at a great discount, if at all. I was morely trying to stick to the absolute necessities, like if you run no other abilities, run these one to have the best chance. I m…</p>MrAgentSochi said:PLE/HRM for QBs
RT/RZT for pass catches
Threat Detector for OLine (not over EP/SP but still good to have)
Maybe some I listed are not as necessary as others, but they are still nice to have if possible.