<p>Yeah but I am only losing +1 speed to Legends players because I still will have like 37/40 Legends, and the free agency strat card makes up for that</p>GGerz said:You're only looking at Oline...
HB/FB +2 agi +1 spd +1 acc +1 car +1 pbk +1 rbi +1 amp +1 try (my bo already gets majority of those boost, currently has +2 spd +2 acc +2 agi)
WR/TE +2 agi +1 spd +1 acc +1 car (my HCM already has +2 speed, +2 acc, +2 agi)
Secondary +3 str +2 agi +1 spd +1 acc +4 tak +1 pur +1 prc +1 mcv (my deion has +2 spd +1 acc +2 agi)
the boost we all could have now are pretty similar. i rather use my free slots on motivator cards and cards with great discounts like that lamb
Re: Tomorrows the day for the switch to UL O-Line chem!
Re: Tomorrows the day for the switch to UL O-Line chem!
<p>I would only sacrifice one tier of Legends chem right now but I am ok with losing +1 speed because of the FA strat card that gives +1 speed to all players on O and D.</p> <p>I won't go below 35/40 Legends until you can complete most of the positions UL ch…</p>theoriginalkbgames33 said:this was my exact thought about it i think people need a bit more of multiple UL's before commiting to UL's chem red tornado is too valuable for too many teams and it's wayyy tooo much of a sacrifice to get rid of legends chem for that. unless they dropping another full ultimate legend left tackle,guard,right tackle or center (jensen get's secondary chems for left guard) then go right ahead and have fun! but it's just a hassle cause you want the best boost for your ENTIRE team oppose to a SECTION of your team.
Re: Tomorrows the day for the switch to UL O-Line chem!
<p>Look at these UL boosts for the O line ....and no O line card is going to get the speed and accel stock (w/o boosts) that this chem gives..</p> <p>+8 speed, +7 agi, +8 accel, +1 str, +2 awr, +2 ibl, +2 to RBP, RBF, PBP, PBF ( some of those don;t matter b…</p>GGerz said:I just don't see UL chem being useful...
Sure some stats that normally don't get boosted get boosted, but the time every cards that you'll need drops the cards being released are already end game and won't need the boost.
Sure, the FA strat card helps.. but I would rather have +2 speed (Legends & FA Strat) since they're dropping legend chem cards at a slower pace to help make them stay on top longer.
We're also getting the ring of honor program, that's probably a legend drop where maybe the cards they release are equal to ULs
Re: Tomorrows the day for the switch to UL O-Line chem!
<p>But I'd lose the boosts from the super bowl strat card for all players...-1 strength, -1 catching, -2 impact block and -1 tackling..and I'd lose -1 accel to a couple of cards also</p>TraeSkywalker said:With the FA strat card you technically wouldn’t lose you L Chem speed boost
Re: Tomorrows the day for the switch to UL O-Line chem!
<p>Yeah but I also have Terror, Pickens, CeeDee, OBJ, Maniac, Maxx, 99 Slay, and TOTY Sauce plus 99 Warner (who i could replace)...plus Legatron and Scottish Hammer at P and K for the serious boost...So I have kinda maxed out my Legend chems at maybe 4…</p>frostybirdman said:You can’t run legends chem on your other guys except these 5? You only need Zimmerman, Grimm, Pouncey, Decastro and Anderson right?
Re: Do you think AKA X factors ruined Madden 23
<p>STOP WORRYING ABOUT HOW OTHER PEOPLE SPEND THEIR MONEY</p>shlongtoolong said:It’s called corporate greed and you NERDS keep buying these packs EA puts out there so it will never stop. Next year you’ll have to pay a fee to kick off the ball. STOP BUYING YOUR TEAM AND PLAY THE GAME
With Clay tomorrow you will be able to get UL chem for OLB/MLB
Re: Tomorrows the day for the switch to UL O-Line chem!
Re: Need Help with Maniac, Milk Man, and Tank
<p>Yep I used to do that but it was tedious and Maxx just wipes all the resistance bars for 1 AP so I got lazy lol....and if the game wears on resistance can build if you rotate 2 DEs back and forth</p>TheChamp22 said:Totally forgot about Maxx, that’s a good call.
I’m using Reggie at DT and too and he’s been solid. I like to rotate my rushers and swap sides throughout the game as that also resets resistance when theres a different edge rusher on the linemen.
Re: Do you think AKA X factors ruined Madden 23
<p>IRL it's about floods and confusing the defender....more than that, the smartest receivers can figure out pockets where defenders just aren't. I think the best receiver (and he's not actually a WR) I have seen in the current era at this is Travis Ke…</p>PaCounterGo said:I think zone is, in ways, better in madden than real football.
for example, if you are in a cover 3 in real football, vs a smash concept, something will ACTUALLY get open. You are reading the outside corner and high/lowing them with the hitch corner combo. In madden, things like that never work.. The flat just guards the hitch, and the third will always guard the corner. The X factors for zone don’t really matter- if ur running a flood concept, as long as you clickon and free form down, u can always avoid the KO.
There is just a big difference in beating zone in madden vs real life. In madden you basically just make a combo where 2 things will basically *always* get open, (think bunch verticals, bunch flood, mesh post, crosser slant combos, etc.) and make a read of where their user goes. In real life it’s about stressing one defender, or a whole side of the field.
Re: Do you think AKA X factors ruined Madden 23
<p>I played football and baseball through college and coached afterwards.</p> <p>Madden was not always like this actually. There was a decent resemblance to the real game for a few years, but it has become an arcade style game even on comp settings.</p>QB283 said:Didn't realize you actually played football.
I too wish there was more football strategy around the game. Instead of a "meta" formation I would prefer to learn how real NFL offenses and defenses work, what adjustments to make, etc. Right now I have a basic understanding and that's enough strategy to win me most games: recognizing a Cover 2 or Cover 1 look, 1 on 1 matchups, motioning blockers on read options. But I wished the game emphasized these areas and actually taught players how to play the game properly rather than Youtubers exposing massive glitches which create an unguardable blitz or offensive formation
Re: Need Help with Maniac, Milk Man, and Tank
<p>Exactly this .</p> <p>I also run Reggie at DT as well as Mad Maxx with the Blitz AKA factor (this is a very valuable factor as it wipes opposing blockers resistance bars). I will bring in Maxx when the blockers resistance bars get higher and then sub him …</p>TheChamp22 said:No problem!
what I’d do is run milkman at DT and then when Maniac and Tank turn off you can manually in game swap tank and milkman that way you keep your X factor on the edge where it seems to work better.
Re: Do you think AKA X factors ruined Madden 23
<p>Yeah..the thing is, I want to be able to beat man or zone using real football strategy and knowledge. When I coached and played, if the D was playing man, we a lot of techniques and routes that work well. Some work in Madden but abilities override…</p>PaCounterGo said:Everyone has secures, though. That makes it balanced. Abilities create variance in the game. You have to know how to beat man, and zone. its miserable to play without SFL/PLE+fearless. Without zone KOs, zone just sucks. there isn’t a reason to take out abilities. I understand why people don’t want the AKA X factor, and I agree with that. It just is not a big deal to me.
Re: Do you think AKA X factors ruined Madden 23
<p>Yeah I just think that having abilities on tons tart and turning back on after a few plays hurts the game.</p> <p>If you trigger a regular X factor or means you kind of earned it </p> <p>Just seems like it changed the game too much....I.really.like being able…</p>BubbaBest said:Yes, and no.. It did at first when nobody expected it. But now you can stop it, learn the way to stop it. The thing that really ruined it. Was EVERY SINGLE DISCOUNTED ABILTY. dude come on now, I don’t think having every single op ability for only 0-2 ap is annoying. The stacks we can get on qbs now doesn’t help anything else.
Re: Best zone corner? Already have Sauce
<p>His abilites are so discounted that I run acro on him and on Sauce. I love those diving animations lol</p>THEMALLARD said:100%, I sold him when he was 3.5 and I've missed him ever since. Not alot of ints unless you put acrobat on him but he shut down most every throw in his direction otherwise. That all team Chem had him 99 speed and acc too