Thats why we need the Meta cards not these randos making cards. I said as soon as I saw the list, it wasnt going to be good.
With reliance on abilities and the lateness for these, they are not as good as prior.
Thats why we need the Meta cards not these randos making cards. I said as soon as I saw the list, it wasnt going to be good.
With reliance on abilities and the lateness for these, they are not as good as prior.
Br2nc0 said:Honestly, while i do feel like the GTs could've been better, I think we should just appreciate the cards for what they are. You can't expect every single player to know the ins and outs on this mode, some people just wanted to make what they see as a cool card.
The problem isn't the cards, but the mode itself. They already released so many juiced up 99 cards, there really wasn't a lot to do make these cards stand out. The mode also relies heavily on the Meta, so these cards would have to be basically the same cards we have already, or they wouldn't be usable. This game relies so much on abilities that if a card doesn't have a certain ability, the card is rendered useless. In previous years, GTs was so exclusive and valuable because those cards had the best Attributes in the game. They have been going up on stats for years, but look at the stat difference in GTs from 17 to 23.
This Shady Mccoy GT would've been the best Rb in the game in previous years, but thanks to over-reliance in Abilities and over-saturation of juiced-up 99s, this card isn't even a top 5 RB in the game.
i would kill somebody if we went back to that madden,layout and solo challenges. of madden 16