There must a hidden mech deep in the code to allow for speed boosted OL once INT to hawk down 99 Speed / Acc players. ChatGPT is convinced that the mechanic does not exist and OL does not receive a speed boost once INT. Anyone else clearly experiencing faster OL once INT occurs. If so, why are we being lied to. Not a big deal. Pick 6 on every INT due to non-existent pursuit angles would be whole other complaint. EA forcing interactions on a state-based level. Anyone care to peel the onion?
This is the exact opposite of what happens to me
Ive seen OLineman easily chase down my 99 Speed Pick Artist DBs as if its a race to the buffet line
It's just more evidence that the game has built in tuners for speed. Which "speed boosting" completely highlights and exposes. Just a sad state wondered if anyone questioned it, like if they are clearly moving faster than they should be in situational events, does this lend itself to more. The canned animation-based outcomes have really just done it for me this year. Cannot continue. They will still build off the same engine, and more ppl will finally be thru with their slop.
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