Just an FYI
1. These are auctionable
2. The boosts apply to the entire team
I chose the card that gives +4 AWR and +4 PRC. It only goes in the defensive slot but the boosts apply to the entire team.
Just an FYI
1. These are auctionable
2. The boosts apply to the entire team
I chose the card that gives +4 AWR and +4 PRC. It only goes in the defensive slot but the boosts apply to the entire team.
SlowAndSteady said:Just an FYI
1. These are auctionable
2. The boosts apply to the entire team
I chose the card that gives +4 AWR and +4 PRC. It only goes in the defensive slot but the boosts apply to the entire team.
Oh! Nice catch! I didn’t realize that the boosts apply to all players. I hadn’t chosen one yet, but this may profoundly influence what I choose, as I would focus on physical boosts rather than skills applicable to only one side of the ball.
phatalerror said:Oh! Nice catch! I didn’t realize that the boosts apply to all players. I hadn’t chosen one yet, but this may profoundly influence what I choose, as I would focus on physical boosts rather than skills applicable to only one side of the ball.
Yeah I didn’t know the boosts would apply to all players until I put it in my lineup.
I don’t think think there was a card that boosts AGI/COD like the Legendary Lurker card but that would be nice if there was.
I might try and get one of these from the AH that goes into the offensive slot now if I can find one with good boosts.