Just straight forward honest gameplay
No in game adjustments from EA, no sweaty matchmaking
Just the best team winning each game
And player ratings actually would matter
Just straight forward honest gameplay
No in game adjustments from EA, no sweaty matchmaking
Just the best team winning each game
And player ratings actually would matter
DDA doesn’t exist. It’s just a mediocre game. Things happen both ways good and bad. DDA is just an excuse for people when something goes wrong. Its a video game, it will never be perfect
droblunts313 said:DDA doesn’t exist. It’s just a mediocre game. Things happen both ways good and bad. DDA is just an excuse for people when something goes wrong. Its a video game, it will never be perfect
Broooooooooooooooooooooooooooooooooooooo
Thats like believing the earth is flat
Best team wins? So whoever spends the most money?
Daddy said:Best team wins? So whoever spends the most money?
Too be fair, whats the point in paying money to have a good team if your gets DDA'd? Of course the best team should win.
jimshredder said:Broooooooooooooooooooooooooooooooooooooo
Thats like believing the earth is flat
It’s really not anything like that. There is scientific evidence showing that the earth is not flat. There is absolutely no evidence showing that DDA is in online gameplay. If you can show me something worth looking at I would love to see it.
jimshredder said:Just straight forward honest gameplay
No in game adjustments from EA, no sweaty matchmaking
Just the best team winning each game
And player ratings actually would matter
YES, I would pay a ~thousand dollars for an NFL simulation football game that isn't such a buggy-ass inconsistent mess. What many in the community perceive to be "DDA" I am convinced is simply the poor, outdated, animation based gameplay. What is poor coding versus issues with the Frostbite game engine isn't entirely clear to me.
Regardless, this is an objectively not good game... but what else are we going to do or play, Tecmo Bowl? Or ESPN05?
Sad state of affairs, no matter the cause.
Daddy said:Best team wins? So whoever spends the most money?
False Lil Bro, whoever had the best gameplan and players
Josh121 said:Too be fair, whats the point in paying money to have a good team if your gets DDA'd? Of course the best team should win.
wrong. the best player should win. if you’re terrible but you spend 5k on packs, you should not beat me purely based on money spent
jimshredder said:False Lil Bro, whoever had the best gameplan and players
this. For those that don’t believe in DDA, load up a game with 90 over alls and watch your players beat 95 speed dudes and catch crazy balls in traffic.
DDA doesn’t make trash teams win automatically. it neutralises some animations to make it more competitive which shouldnt happen. 91 speed should never burn 95 speed but when DDA takes place, there’s a good chance it happens
i wish we had a sim mode the way they have in franchise....or some version of it where we play true HC and call plays and watch the sim play out. best play calling, best strategizing wins.
RyyoLurkedEm said:this. For those that don’t believe in DDA, load up a game with 90 over alls and watch your players beat 95 speed dudes and catch crazy balls in traffic.
DDA doesn’t make trash teams win automatically. it neutralises some animations to make it more competitive which shouldnt happen. 91 speed should never burn 95 speed but when DDA takes place, there’s a good chance it happens
Ive done this a few times
Before big promos, I sell off my team, then will try a few games in champs
My team is like 4-5 overall less, yet plays just as good as the player I just sold off
I beat some teams I have no business beating
Its insane
jimshredder said:Broooooooooooooooooooooooooooooooooooooo
Thats like believing the earth is flat
No you have reversed the DDA bbelievers are the equivalent of flat eathers
Massadolphin said:No you have reversed the DDA bbelievers are the equivalent of flat eathers
Weak troll response Lil Broski
EA's officially released statement concerning DDA. They admit having a patent on it but claim they don't use it.
Ensuring play is fair is critical to all of us at EA, and we’ve tried to be as clear as possible that this commitment applies to us just as much as it does to our players. We’ve publicly said before that we do not use any scripting or “Dynamic Difficulty Adjustment” (DDA) or anything similar that would automatically adjust the difficulty of gameplay in FIFA, Madden and NHL Ultimate Team matches.
Our clear statements were recently challenged in a lawsuit that alleged we did, in fact, use DDA in Ultimate Team modes. We’re pleased to share that the plaintiffs have now dismissed their case. We provided them with detailed technical information and access to speak with our engineers, all of which confirmed (again) that there is no DDA or scripting in Ultimate Team modes. This is the right result.
While EA does own a patent for DDA technology, that technology never was in FIFA, Madden or NHL, and never will be. We would not use DDA technology to give players an advantage or disadvantage in online multiplayer modes in any of our games and we absolutely do not have it in FIFA, Madden or NHL.
EA and the FIFA, Madden and NHL teams remain committed to fair play.