droblunts313 said:1 to a million? That is delusional.
And you’re angry. Fair trade. You’re too hostile and combative to be smoking “droblunts”.
Snicklefritz Growly is better.
droblunts313 said:1 to a million? That is delusional.
And you’re angry. Fair trade. You’re too hostile and combative to be smoking “droblunts”.
Snicklefritz Growly is better.
droblunts313 said:Prove me wrong. It was proven in court that DDA is owned by ea but doesn’t exist in online gameplay. Look it up.
We can’t get along about anything regarding this game, but do us all a favor and learn the importance of terminology in at least this one real-life instance:
As the story goes, the engineers from EA shared their code with the plaintiff’s lawyers and technical team. They couldn’t make heads or tails of it. (Neither can EA, which is why we have recurrent issues with glitches from Madden iterations years ago.) The plaintiffs’ realized they were in over their heads, and they lacked the resources to parse the data and find conclusive evidence of DDA. They withdrew their petition to the court, and that was the end of things.
There was never a deliberation by a judge or jury. Therefore, nothing was “proven”.
There is a plausible deniability to the DDA claim, but there is an abundance of anecdotal evidence that EA did program their software to reward players of lesser skill in limited instances.
droblunts313 said:Have a good one, I’m out.
Smartest, most logical post you’ve ever made, no matter the realm. Congrats, so long and thanks for all the fish
phatalerror said:We can’t get along about anything regarding this game, but do us all a favor and learn the importance of terminology in at least this one real-life instance:
As the story goes, the engineers from EA shared their code with the plaintiff’s lawyers and technical team. They couldn’t make heads or tails of it. (Neither can EA, which is why we have recurrent issues with glitches from Madden iterations years ago.) The plaintiffs’ realized they were in over their heads, and they lacked the resources to parse the data and find conclusive evidence of DDA. They withdrew their petition to the court, and that was the end of things.
There was never a deliberation by a judge or jury. Therefore, nothing was “proven”.
There is a plausible deniability to the DDA claim, but there is an abundance of anecdotal evidence that EA did program their software to reward players of lesser skill in limited instances.
Aka 1 million to his 1.
You’re the man for this post
ReginaldJr3 said:Aka 1 million to his 1.
You’re the man for this post
I wasn’t here for the name-calling. I just needed to remind people that words matter. The typical American lacks fluency with the American Judicial System. They have barely the first idea about how a matter goes to trial, or why a trial proceeds as it does. They don’t understand why or how money plays a huge role in the way civil tort law cases resolve, and that among the effective defenses a defendant can make is to make the acquisition of evidence as expensive as possible.
Specific to this case, EA has developed a poorly-documented, badly-coded game, and this reality not only makes it hard for EA to correct the simplest problems with the game, but would make it economically infeasible for a plaintiff to provide validated evidence of any claim of the implementation of DDA in a court of law.
It doesn’t matter if something is unfair or illegal. If it costs more to pursue a claim than it’s worth, the defendant will escape judgment.
phatalerror said:We can’t get along about anything regarding this game, but do us all a favor and learn the importance of terminology in at least this one real-life instance:
As the story goes, the engineers from EA shared their code with the plaintiff’s lawyers and technical team. They couldn’t make heads or tails of it. (Neither can EA, which is why we have recurrent issues with glitches from Madden iterations years ago.) The plaintiffs’ realized they were in over their heads, and they lacked the resources to parse the data and find conclusive evidence of DDA. They withdrew their petition to the court, and that was the end of things.
There was never a deliberation by a judge or jury. Therefore, nothing was “proven”.
There is a plausible deniability to the DDA claim, but there is an abundance of anecdotal evidence that EA did program their software to reward players of lesser skill in limited instances.
You should learn the importance of terminology. “Anecdotal evidence” it’s all hearsay.
droblunts313 said:You should learn the importance of terminology. “Anecdotal evidence” it’s all hearsay.
Wow. Better lookup “Hearsay” as well. You’ve got that one completely wrong.
droblunts313 said:You should learn the importance of terminology. “Anecdotal evidence” it’s all hearsay.
Keep digging yourself deeper kiddo.
You’re like Clark in “Good Will Hunting”.
Question is who is the Minnie Driver that you’re trying to impress?
phatalerror said:Wow. Better lookup “Hearsay” as well. You’ve got that one completely wrong.
I don’t understand why he’s trying to sound so smart. He’s gotta be a plant or a jilted lover or something. Dead serious not even trying to be funny or offensive.
droblunts313 said:DDA isn’t in online gameplay. Find another excuse
It 100% is and to say it’s not is a joke. Think about when you go up big on a team all off a sudden you can’t catch a pick or you’ll fumble a few times. I’m also saying it as I’ve experienced DDA that has helped me in games as well.
I don’t spend money or use any abilities so I’m fine with using older players at times, still can do pretty decent. Ive had slower worse players keep up with much faster WRs slower WRs beat much faster defensive players that’s DDA 100%.
EA wants games to stay close and make you feel your only 1 or two good players away from winning more games so you’d spend money. Otherwise if you get smoked because of worse players getting beat easily based off speed and stats a lot of people would just stop playing the game and not feel spending what money they have will be enough to ever keep up.
100% FACTS. Another Playoff game lost to unresponsive buttons on Picks Esp w Hendricks he wont jump after Patch & ZC. I have so many clips of clear BS DDA. Brain ded Opps Asking Madden every Play. Makes gameplay insufferable. If you just lose do bad opponents and the game bails them out every mistake. What is the point of playing. Been seriously considering this lately.
ReginaldJr3 said:I don’t understand why he’s trying to sound so smart. He’s gotta be a plant or a jilted lover or something. Dead serious not even trying to be funny or offensive.
It blows my mind how much people complain about the game. It’s not DDA it’s not RNG. It’s the person playing the game. Everyone just wants an excuse when something goes wrong. I actually look at how I can beat something rather than make an excuse for why it happened. I guess we’re just different.
mherzog617 said:It 100% is and to say it’s not is a joke. Think about when you go up big on a team all off a sudden you can’t catch a pick or you’ll fumble a few times. I’m also saying it as I’ve experienced DDA that has helped me in games as well.
I don’t spend money or use any abilities so I’m fine with using older players at times, still can do pretty decent. Ive had slower worse players keep up with much faster WRs slower WRs beat much faster defensive players that’s DDA 100%.
EA wants games to stay close and make you feel your only 1 or two good players away from winning more games so you’d spend money. Otherwise if you get smoked because of worse players getting beat easily based off speed and stats a lot of people would just stop playing the game and not feel spending what money they have will be enough to ever keep up.
If ea wants games to stay close then why do the top 100 players in ranked have records of 100 wins and like 5 loses? Why are the same players in the MCS events every tournament. Your argument is terrible. Show me facts and I will listen. Stop with all the bs saying I fumbled while I was up and lost or my opponent got an onside and beat me. It’s all hearsay
droblunts313 said:If ea wants games to stay close then why do the top 100 players in ranked have records of 100 wins and like 5 loses? Why are the same players in the MCS events every tournament. Your argument is terrible. Show me facts and I will listen. Stop with all the bs saying I fumbled while I was up and lost or my opponent got an onside and beat me. It’s all hearsay
We don’t care if you listen that’s the difference- you’re over here screaming trying to save the world and no body’s listening. You’re the one being captain save a ho over EA.
Find another bar Clark. Minnie doesn’t want you. Neither do we. The millions to your 1.
droblunts313 said:If ea wants games to stay close then why do the top 100 players in ranked have records of 100 wins and like 5 loses? Why are the same players in the MCS events every tournament. Your argument is terrible. Show me facts and I will listen. Stop with all the bs saying I fumbled while I was up and lost or my opponent got an onside and beat me. It’s all hearsay
Never said I fumbled and lost I said when you go up BIG you get some very unlikely fumbles back to back that were not great hit sticks or strips. Also DDA does not mean you are going to lose and just take skill out of the game, but like I stated it for sure exists with how lesser overall players can somehow keep up with much better players.
Realistically if a guy is 4-5+ speed faster shouldn’t a simple streak burn him just about every time but it dosent happen like that. You can keep very low rated linemen and they do just fine against top pass rushers some how when it should be an instant pressure every time if it was based off stats only.
You still get blow outs of course especially when the skill gap is so big but if you have similar matched players DDA will adjust for a team with much better players and allow it to stay close and make the other player feel just a couple more guys and I would of won and that player will then spend money.
It’s all about money with EA they don’t care about anything else and that’s how you get people to stay engaged and not just stop playing the game all together and not spend anything.