jimshredder said:I have looked it up
While DDA can boost fixed ratings such as speed, it can also boost not fixed RNG ratings to occur more often then they should
One element of DDA is targeted RNG
If you have a Dlineman with 0 abilities going against a secure protector/All Day Olineman, the chance of them shedding vs blocked is not fixed - not 0% or 100% - its somewhere in the middle, hence RNG - its random each play - and has a small change of happening
I would think a non ability DLineman would shed a secure protector/all day Olienman maybe 5% of the time
However DDA can make this DLineman with no abilities shed about 50% or more of the time (its probability increases)- but its still RNG based - not 100% certain
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Almost all abilities in madden and now RNG based - occuring a random probability - however DDA can make this probability occur more often for your opponent and less for you
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Look at playing against All Madden difficulty vs Rookie as a prime example of how the same OVR player ratings produce higher RNG outcomes - that is shifting the favor to your opponent on All Madden
sorry, what source was there for linemen shedding 50% of the time just to benefit someone? Or is it just the anecdote thing again