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  1. MUT.GG
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  4. MUT Discussion
  5. "CHEESE"

"CHEESE"

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OvOSzn
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#31
xXLethalDose89Xx said:

This is my first year playing MUT, and while I'm a below average player at best, I see a lot of people complaining when plays work and get used over and over. They call it cheese. I suppose I understand the frustration of not being able to stop a particular play, but isn't that the end goal of football? To come up with a play no one can stop? I guess the Tush Push is "cheese" if the pros run a play that's effective over and over, what's wrong with doing it in Madden? ✌️

“Isn’t that the end goal of football ?” That’s the end game of any sport but we aren’t playing a real sport these are video games  

With this post you sound like run all the cheesy plays kid

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mherzog617
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#32
xXLethalDose89Xx said:

This is my first year playing MUT, and while I'm a below average player at best, I see a lot of people complaining when plays work and get used over and over. They call it cheese. I suppose I understand the frustration of not being able to stop a particular play, but isn't that the end goal of football? To come up with a play no one can stop? I guess the Tush Push is "cheese" if the pros run a play that's effective over and over, what's wrong with doing it in Madden? ✌️

It’s more the fact that the play its self is coded incorrectly. ex. Double pass in no world should the dbs just stand there and do nothing, or should a wr,hb, or te throw a perfect pass while getting hit. RPO read flat should easily be stopped with a flat zone or man but the cpu will ignore your adjustments and still freeze to be the read key. Cheese is basically having to over adjust to make up for a flaw in the game. Its not because its a great play or good routes it’s just broken and usually next years madden it won’t work. 
 

makes the game brainless and those players never get good from madden to madden. don’t get how people enjoy that knowing it takes zero skill

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xXLethalDose89Xx
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#33
CNIZZOTE said:

This is the point - if Philly ran the Tush Push every play from the time they got the ball and gained 3 yards every play and went for it on 4th down and got a first down every time, the NFL would change the rule and outlaw the Tush Push because then the game would suck and no one would watch because it would be more like rugby. There are discussions to outlaw it even now, and its not used every play. I think the frustrating thing to people is that EA has not changed the rules (the code) and fixed some of the more well known cheese plays.

I get it. I play CPU seasons mostly because I'm just that bad at head to head comp. I'm certainly not a win at all costs player either. Just trying to get a handle on the game, and the community at large I guess. I've seen the YouTube videos about loop blitzes, etc. For the record I can't successfully pull any  off the loop blitz anyway so there's that. Lol. I would eventually like to be able to claim some of the rewards in the online modes though. Thanks for your reply. ✌️

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Mythomaniac
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#34

I get where you're coming from, and I think you hit the nail on the head. The frustration with "cheese" isn't necessarily about the plays themselves, it's more about the lack of tools in the game to counter those plays effectively. 

Let’s talk about AI play recognition. If the AI in Madden was smart enough to recognize when a play is being run over and over, it could automatically make adjustments to shut it down, much like how Tecmo Super Bowl worked with its play-calling mechanics; if you guessed the offensive play on Defense, it would shut it down. 

If the AI could recognize patterns and adjust dynamically, it would feel a lot more like real football, where teams evolve and adjust in real-time to stop the other team’s go-to plays.

It's not about banning certain plays or calling them "cheese"—it's about having the right tools and systems in place to make the game feel fair and competitive. Madden needs to give us more options to adjust, adapt, and counter strategies.

If you want to stop the "Tush Push" sign three 400lb DTs to the roster and see if they can be pushed back even an inch.

Give us the ability to create our plays, packages, game modes, etc.

If EA is not willing to fix the gameplay; give US the tools to do so.

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Natej8888
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#35
PBateman said:

I've never understood people losing their minds over "cheese" and "glitch plays". 
People who spend time and energy bitching about certain plays might as well just spend the same time figuring out how to stop them. There are countless streamers and content creators going over everything thats considered "meta".  Knowing and being able to identify what people run is part of the skill-gap. There's a reason people go 20-0 in weekend league despite encountering people using "glitch plays" and "cheese"

When the "skill gap" is how many YouTube videos you watch, there is a problem.

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phatalerror
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#36
xXLethalDose89Xx said:

Phatalerror I am literally trying to learn this game, so I'm asking questions based on comments I've read here or other forums. I try and use practice mode to improve but on All Madden, which my understaning  is that's the mode to practice for head to head games, I can't complete a single pass unless it's an RPO. Saw a thread somewhere that accused RPO plays as cheese. Hence my question. So do you have anything helpful or useful for me or just more abuse? ✌️

Not trying to abuse you. If you want to learn how to succeed at Madden, subjectively speaking you will need to learn to play a football simulation as if it's not a football simulation. Logic goes out the window. It's a battle of who can dupe the AI better, not a battle of football tactics.

My summary of the state of the game has been agreed to vehemently by some members of this community, and ridiculed by others.

If you want to win at Madden, I'm not your guy. I'm unwilling to sell my soul for wins, and so I don't have the answers. No further explanation is needed.

Last edited by phatalerror - , edited 1 time in total.
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xXLethalDose89Xx
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#37

Thank you very much! Seriously! I've been approaching this thing since day one as if it were a sim, which lead directly to my curiosity about "cheese plays" I was seeing people talk about. Also I failed to mention I do play on PS4, which is very different, but having played my son's PS5 Madden, clearly the AI bugs take priority over simulation. Nothing like spending $100 of Christmas money for 99 speed Hurts just to have him run down by 85 speed D Linemen vs CPU. Lol.

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SosaChamberlain
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#38
xXLethalDose89Xx said:

Thank you. I'm struggling a lot to learn this game. In practice mode on All Madden, which my understanding is that's competitive head to head difficulty, I can't complete a single pass outside an RPO. Lol. It's bad. Defensively, I'm doing ok, I can usually keep an opponent to one field goal or touchdown, but I am struggling on offense. I keep reading that running RPO plays over and over is some kind of "cheese" but I idn't  understand that term.

I have a genuine question. How do you plan on improving your passing game if you limit yourself to RPOs online? I know losing isn’t fun but learning passing concepts via trial by fire is the most effective way to get better.

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xXLethalDose89Xx
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#39
SosaChamberlain said:

I have a genuine question. How do you plan on improving your passing game if you limit yourself to RPOs online? I know losing isn’t fun but learning passing concepts via trial by fire is the most effective way to get better.

I don't. It's just that currently in a competitive mode those are the ones I can complete. Lol. I run the practice mode a lot. I'm finding improvement obviously by just watching the way specific routes get run in relation to certain FB looks. I put the difficulty setting to All Madden in practice mode and struggle to complete anything other than RPO's or screen passes. I have noticed I get a few more competitions on a crossing route if I hot route it. But a fade, smash, corner or post? Incomplete, every time. It's a struggle to learn this thing for me for sure.

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