Ability Description
Defenders with this ability do not allow broken tackles and cause more fumbles when cut-sticking ballcarriers.
Archetypes
Man to man - CB
Requirements
85 TAK
Tier
2
AP Cost
2 Ability Points
Slot - CB
Requirements
None
Tier
2
AP Cost
1 Ability Points
Zone - CB
Requirements
85 TAK
Tier
2
AP Cost
2 Ability Points
Zone - S
Requirements
85 TAK
Tier
2
AP Cost
2 Ability Points
Hybrid - S
Requirements
85 TAK
Tier
2
AP Cost
2 Ability Points
Run Support - S
Requirements
None
Tier
2
AP Cost
1 Ability Points