Re: NMS vs MS
Never. Or at least, I don’t recognize I am doing so.
(I say that last part because I believe with regard to cheesy/cheap/cheating play, there are definitely…
So for All of the Improvements...
...when do users start getting Pass Interference flags for seconds-long contact with wide receivers? They practice this junk, and it's absolutely ridiculous bu…
Re: NMS vs MS
Well that's a punk take.
I could spend money if I wanted to, but I feel that the whole arrangement for spending cash to buy a team is straight unethical. Yo…
Re: Team Builders Score 10 Field Goals Objective
The intent was not to complete the challenge. The intent is to make field goals to satisfy Daily or Weekly Objectives that require made field goals.
Re: I'm unable to score field goals in H2H
EA Servers is the relevant part here. When you can make kicks offline but not online, it’s a latency issue.
As a technical matter, bandwidth ≠ latency. Thin…
Re: Best use of 1000 TP right now in my opinion
I disabled CrossPlay yesterday for the lag, because I \*was\* bricking PAT’s.
A user needs to be able to gauge lag prior to committing to the kick. This has…
Re: How Do I Get Around Bad Route-Running?
I feel like just a couple days ago my receivers were breaking well, and while they didn’t always run crisp routes, they didn’t end up in a completely different…
Re: How Do I Get Around Bad Route-Running?
Except that it's not my quarterback throwing off target, or at least, he's throwing right to my guy. The problem is that, as drawn, the play art shows my recei…
How Do I Get Around Bad Route-Running?
It's impossible to throw with anticipation when guys aren't running where they are supposed to. Am I restricted to throwing only to guys that are wide open bec…
Re: NMS vs MS
If you have money to burn, you spend money to have players that outrun your opponents' players. Period. That's why this game is notoriously Pay-to-Play. Anyone…