I shade down with flat zones and still cant stop it sometimes. I’ve found one play that works against it but other then that im not sure what to do.
I just move my ss or lb into the RPO side and close to the reciever if my opponent start spamming RPO.
Then this one extra reinforcement seems to do the job at tackling near the line of scrimmage and sometimes jumps for easy pick 6
jwpark9202 said:I just move my ss or lb into the RPO side and close to the reciever if my opponent start spamming RPO.
Then this one extra reinforcement seems to do the job at tackling near the line of scrimmage and sometimes jumps for easy pick 6
When i move a defensive player then click off of them they go back to their original spot, not sure how to change this
man, guess pass, user the run
Quit out and find someone who wants to play a game of football.
twitchtaxpro said:man, guess pass, user the run
This. And set your pass key read to conservative. Your CB should blow up the pass.
EightyOne said:Quit out and find someone who wants to play a game of football.
about a concept that’s been in the nfl for years?
twitchtaxpro said:man, guess pass, user the run
Thanks
EightyOne said:Quit out and find someone who wants to play a game of football.
😂😂😂
Also make sure you have the numbers. If it’s an rpo read flat, you’re gonna want
Defender for the read key
Pitch key
One per blocker
And then the guy manned up to the flat
If it’s just an alert, you don’t need a read key defender
elmango30 said:about a concept that’s been in the nfl for years?
Missing the point my man, as you well know.
EightyOne said:Missing the point my man, as you well know.
If you’re saying you don’t play games with cheesers, okay, but RPOs aren’t inherently that
elmango30 said:If you’re saying you don’t play games with cheesers, okay, but RPOs aren’t inherently that
C'mon, man. How can you even begin to argue that they aren't the screwdriver in the MUT Cheater's tool chest? If you don't commit to beating this crap (leaving the defense wide open to other cheat plays), you get owned play after play. Once you start realigning players to compensate, the competent cheater has already set up their audibles, and will immediately attack the part of the field you leave uncovered.
If RPO's didn't exist in the MUT context, a lot of other "cheat plays" wouldn't be so difficult to counter. And if defenders executed as instructed pre-play when you did guess correctly, defenses would be earning pick six after pick six. You almost never get the jump needed for that.
recycledbub333 said:When i move a defensive player then click off of them they go back to their original spot, not sure how to change this
Call something liek Cover 4 Drop, just make sure that you follow the above advice -- it's a matter of simple alignment. When the Slot corner is closer to the sideline than your deep safety, that corner gets automatically targetted and blocked, allowing a huge gain. By simply sliding that deep safety towards the sideline (or moving the slot corner in, towards the D-line / middle of the field, so he's aligned inside the Safety) it'll change the targetting and allow the defender to chase your deep safety, which enables the Slot corner to make the play, often untouched. For a loss, or possible short gain.
That simple change is all that is required. Cover 4, shaded down (putting hard flats on the field) with a slightly repositioning of 1 player.
phatalerror said:C'mon, man. How can you even begin to argue that they aren't the screwdriver in the MUT Cheater's tool chest? If you don't commit to beating this crap (leaving the defense wide open to other cheat plays), you get owned play after play. Once you start realigning players to compensate, the competent cheater has already set up their audibles, and will immediately attack the part of the field you leave uncovered.
If RPO's didn't exist in the MUT context, a lot of other "cheat plays" wouldn't be so difficult to counter. And if defenders executed as instructed pre-play when you did guess correctly, defenses would be earning pick six after pick six. You almost never get the jump needed for that.
just so we’re clear, you’re never going to convince me there’s a play you can call in a football game that’s cheating.
My point here is, from the perspective of a cheeser, I don’t really build around most RPOs. It’s only the ones with good blocking, or numbers against most defenses (think y off trips nasty or bunch te weak for blocking and numbers respectively). I’m not building around y off trips slot bubble. Hence why I think just quitting against all RPOs is somewhat short sighted. I also posted how to stop RPOs, the ones I use included