35 total tackles??? Cmon EA...
been like this all year. sometimes its 20 tackles AND 30 tackles. EA's brilliant creativity at work. shit's completely stupid
optimuschip12 said:been like this all year. sometimes its 20 tackles AND 30 tackles. EA's brilliant creativity at work. shit's completely stupid
yepp. No one wants to play this rigged game for more than 10 mins a day. Especially since it usually gives 2k coins+ 1 silver strat item.
Kalmanka7 said:yepp. No one wants to play this rigged game for more than 10 mins a day. Especially since it usually gives 2k coins+ 1 silver strat item.
While there are plenty of things where it feels that MUT in March 2026 has taken a step back from MUT in March 2025, I feel like the coins on dailies has been worth more, if anything for the 20,000+ coins to be made on the seven-days weekly, as well as the two Silver Keys good for 5,000 apiece. (I still haven’t had reason to use one.)
The Strategy Item Packs have been good to me this year; I think the majority of them have been Uncommons, which are 10,000 coins apiece.
I’d rather have to make 35 tackles than complete 30 passes. At least we don’t have the Intercept 5 Passes daily this year.
these are easy just look at them and hit the objectives while doing the new challenges or cpu events and u get packs and exp from them
phatalerror said:While there are plenty of things where it feels that MUT in March 2026 has taken a step back from MUT in March 2025, I feel like the coins on dailies has been worth more, if anything for the 20,000+ coins to be made on the seven-days weekly, as well as the two Silver Keys good for 5,000 apiece. (I still haven’t had reason to use one.)
The Strategy Item Packs have been good to me this year; I think the majority of them have been Uncommons, which are 10,000 coins apiece.
I’d rather have to make 35 tackles than complete 30 passes. At least we don’t have the Intercept 5 Passes daily this year.
the INT ones were dogfood...
the best years for dailies was "open a pack, complete a set, gain 200yds of offense". Just enough to get you to interact with the game. But not forcing you to just spam plays over and over again to try and grind as fast as possible.
Since EA's entire purpose is to make you, the player, spend as much time as humanly possible in their shit programmed game, at the very least they should just have the daily be open a pack, get 100 rushing yards and 250 passing yards. Something like that.
optimuschip12 said:the INT ones were dogfood...
the best years for dailies was "open a pack, complete a set, gain 200yds of offense". Just enough to get you to interact with the game. But not forcing you to just spam plays over and over again to try and grind as fast as possible.
Since EA's entire purpose is to make you, the player, spend as much time as humanly possible in their shit programmed game, at the very least they should just have the daily be open a pack, get 100 rushing yards and 250 passing yards. Something like that.
The MUT 23 daily was a solid model for daily engagement.
Honestly, total tackles was probably the one that most motivated me to play head-to-head instead of lobbing 75-yard touchdown passes on Challenges, if that's what EA is after. I might never score or accumulate many yards on some head-to-head modes depending on how hardcore the Cheat offenses and defenses are, but I'll almost always get a solid number of tackles.