Does anyone else struggle with making this work for them? I've figured out how to work around some of the blocking AI glitches imposed by hover and mugging, but when I need to leverage Untarget Defender, I run into two problems:
1) There's no precision to the selection tool, and it seems like some players are simply not made available for selection
2) The defending user's realignment of players redefines which players are blocked, and these automatic reassignments can trigger immediately before the snap, resulting in unexpected free rushers.
I've seen evidence that some users, particularly those that lean heavily on blitzing, deliberately move their players back and forth across the formation to glitch out these assignments.
Are there workarounds for these limitations and shenanigans?