if you spend millions of coins and fill out your team then yes you should win more games, if not then why do we upgrade?
thecornhusk14 said:if you spend millions of coins and fill out your team then yes you should win more games, if not then why do we upgrade?
That's only part of the game though. Like real football, you can have a major talent disparity, but it comes down to coaching, scheme, and decision-making. Honestly, if I were you and struggling this much, I would record your games and take note of your play calling tendencies. Do you run a lot of 3-3 cub/odd, are you 3-4 or 4-3, what kind of Offense do you run? I've been playing competitive regs and MUT for a long time, played in MCS ladders, top 100, etc. It takes a lot to be good at the game unless there is a clear meta exploit ie; nanos, mid blitz, loopers, broken aggs/high points etc etc over the years. If you just want to play casual, expect to have a .500 or under record, not anything wrong with that at all. I play extremely casual now, run a cloud 3 shell and switch between 4 palms and the occasional cover 6. In legend believe or not I don't run into many meta abusers, mostly casuals who seem chill, I avoid ranked like the plague pretty much. All this to say that in my anecdotal experience the game is just like any other, learn how it works, read and react. Don't expect just to smash people because you have a better team.
Equalizer is the most obvious shit to anyone who has played the game. The movement. Mostly COD - SPEED on top players in comparison to your opps team. There are games that you can feel the fluidity playing differently. I really do think it's a "Feature" not a "Bug" for the coding to be so volatile to create heartbreakers every game. They are def shadow nerfing / buffing. Adjusting sliders. It's very clear that EA is not transparent with their product. They are doing shit behind the scenes to "Fix" their game midway. Always has been this way.
DadLifeMike said:Equalizer is the most obvious shit to anyone who has played the game. The movement. Mostly COD - SPEED on top players in comparison to your opps team. There are games that you can feel the fluidity playing differently. I really do think it's a "Feature" not a "Bug" for the coding to be so volatile to create heartbreakers every game. They are def shadow nerfing / buffing. Adjusting sliders. It's very clear that EA is not transparent with their product. They are doing shit behind the scenes to "Fix" their game midway. Always has been this way.
this exactly put very well. the MOVEMENT get sluggish asf like your players are in syrup
fatjake said:That's only part of the game though. Like real football, you can have a major talent disparity, but it comes down to coaching, scheme, and decision-making. Honestly, if I were you and struggling this much, I would record your games and take note of your play calling tendencies. Do you run a lot of 3-3 cub/odd, are you 3-4 or 4-3, what kind of Offense do you run? I've been playing competitive regs and MUT for a long time, played in MCS ladders, top 100, etc. It takes a lot to be good at the game unless there is a clear meta exploit ie; nanos, mid blitz, loopers, broken aggs/high points etc etc over the years. If you just want to play casual, expect to have a .500 or under record, not anything wrong with that at all. I play extremely casual now, run a cloud 3 shell and switch between 4 palms and the occasional cover 6. In legend believe or not I don't run into many meta abusers, mostly casuals who seem chill, I avoid ranked like the plague pretty much. All this to say that in my anecdotal experience the game is just like any other, learn how it works, read and react. Don't expect just to smash people because you have a better team.
honestly i vary it alot. for the past few months my def is vikings playbook, i always run two safety at sublb unless theres a speedy enough linebacker. used to love match cov but have gotten away from that recently. i run some cov 2, some mid blitz, some cover 9, willies. like to run some zone blitzes then man up a blitzer off the edge. i know about the texas and stunts, i know not to contain and reduce quick blocksheds. ive tries some man abilities now on my cbs and dbs inside shade so a lot of the time i can play under shading and run cover 2/1. its just when i have a man INSIDE his reciever and he still catches it, it drives me nuts. that and little tavon austin being twice as fast as anyonenon my field. i legit have everyone, mays, peppers, cam newton, diggs, ramsey, etc my def speeds arent under 94 on anyone and average 96. shit is just unfair and feels compensated when i face bad teams with low ovr. i check the depth chart everytime too and make sure they dont have like crazy tt and crystal boosts, many a time i see 88 or 89 speeds i wanna bang my head off the wall
Skill matters. Some of these low overall teams are just folks who sell off their teams for coin and just rolling with a bunch of lower overalls with all team chems. They’re actually good players. I say this all the time, team overall doesn’t always matter what matters is the amount of skill you have and scheme. Teams probably blocked better because of the type of pass rush the opponent was using etc.
samphy90 said:Skill matters. Some of these low overall teams are just folks who sell off their teams for coin and just rolling with a bunch of lower overalls with all team chems. They’re actually good players. I say this all the time, team overall doesn’t always matter what matters is the amount of skill you have and scheme. Teams probably blocked better because of the type of pass rush the opponent was using etc.
Yes totally agree with your argument bro this is 100% real too. There are just really good players that can hop on a 90 OVR team and win. You also feel that too because they are scheming receivers open. Playing under / over zone drops. Really good stick running the rock. These minority of players that are just Ghosts cold blooded and spooky opps. This NOT what he is referring to. I literally had to fight for another SB up 14 first quarter where he proceeds to get insta sheds every play for the rest of the game. OPP blindingly throwing up to double covered and AGG is not skill gap bro you cannot convince me. Sorry. BAD CODING. EQUALIZER. Ball flying thru Parham on drag wide open to convert 1st downs. Fake catch animation.. CANNOT be convinced. Sit under his TE post that he was abusing on me. Cam dropped pick. Head shake animation. FAKE. Sorry for the unnecessary overload but the game has literally been playing this lately and Im happy that other ppl are feeling too.