My opponent kept calling play action outta singleback ace close. 3rd time on a row he calls it I had sent brooks on a blitz. Brooks screams to his qb just for him to stop in tracks due to nano detection. This allowed his qb to run free for 30yrds untouched. Why would ea decide a regular blitz is a nano?
There’s something called nano detection? Whenever I play against nano blitzes that sure doesn’t happen. Your issue might just be when the untouched edge rusher runs right past the QB on a play-action play. Happens way too often but certainly not nano detection.
EpicDude28 said:There’s something called nano detection? Whenever I play against nano blitzes that sure doesn’t happen. Your issue might just be when the untouched edge rusher runs right past the QB on a play-action play. Happens way too often but certainly not nano detection.
Back in mut 16 there was a play called Mike scrape 3 that mcs player volterax was known to run. Supposedly in 17 they invented nano detection for the a.i. to help with certain blitzed. My issue is brooks didn't run past the qb, he got in the backfired so fast he completely stopped and let the qb break for a long run