Or no?
Long Snapper adds his chemistry, as long as that is his natural position. So do Kicker and Punter as before. Kick Returner does not add a chemistry.
phatalerror said:Long Snapper adds his chemistry, as long as that is his natural position. So do Kicker and Punter as before. Kick Returner does not add a chemistry.
Long Snapper adds two I believe
SiberianKiss said:Long Snapper adds two I believe
It does. Key to getting to 50/50 rn
Charmingjmor said:It does. Key to getting to 50/50 rn
you know its 50/60 right?
Does the nose tackle spot on specialists count toward team chemistry?
muellergarrett2 said:Does the nose tackle spot on specialists count toward team chemistry?
No, none of the specialist slots count
muellergarrett2 said:Does the nose tackle spot on specialists count toward team chemistry?
Not that i'm aware of. Although, i also did not know that Long Snapper counted as x2 team chems. . . today i learned.
Make sure you have both Team Builders for your favorite theme team (x2 each, 82 & 85 OVRs), as well as the green team strategy item, which is also x2. There's SO many cards that get all 32 team chems, if you aren't running 50/60, what are you waiting for? Grab those low OVR Gold cards for your favorite theme team and build that out. It's difficult to overstate how impactful +2 SPD is right now, can turn slightly above average cards, such as my 87 OVR Brandon Aiyuk into an elite wide receiver.
Sure, he's no 94 SPD Randy Moss (i think it's possible to get him to 95 SPD, with 50/60 TT + 20/30 Most Feared), but for a budget beast, he's faster (91 SPD) than the majority of top end, non-theme team receivers right now.