Tried a bunch of players and he feels like the best combination of height and speed / agility. Some of the big guys feel clunky some of the other guys move much better but are too short. If you're not using Joe flacco who are you using?
He is the best still imo. Anyone over 246 lbs just has that clunkyness to them.
I love flacco but I think snoop
banana76890 said:I love flacco but I think snoop
Snoop because of the way he moves or because of his abilities
i use snoop and CJ gardner with unstoppable force lol
thecornhusk14 said:i use snoop and CJ gardner with unstoppable force lol
Professional Looper I see!...
Every time I try it I can't get a good pass rush. Can you help with any tips?
tmac1023 said:Professional Looper I see!...
Every time I try it I can't get a good pass rush. Can you help with any tips?
personally, ive found you have to be in base align, have a formation that allows a double safety blitz, come out in that, that will drop your safeties into a good position to stop basic seam routes and also contribute to run stop faster. This is found in nickel 2-4, dime 3-2, dime 1-4. I have my audibles always into a cover 4 drop, or cover 4 quarters. for some terrible reason this year this absolutely lock down 75% of routes, and about 90% deep, 100% when they dont have time to throw and allow things to open up. For quarters, i like to user the middle, and force him to throw it there. the edges can be adjusted to with hard flatting them presnap, and having proper some drops in your adjustments menu, i like 5 and 15 respectively for covering drags, and the corner routes. the 4 down lineman sometimes create more pressure, and are certainly better against the run! That being said, Dime 3-2 has some huge advantages. the cover 4 drop, audibled out of double safety go is my go to def play. grab one of the users in the middle and blitz him, then user the other and bump into the line, or just start at the line with green bars above your head and your good to go, that loop will come in, or one of your other rushers in quick time.
Another big aspect is the men you have on the field. for Def Line, EVERYONE needs to be a stud. no shake in the matter, spend your coin HERE if need be, and your defense AP. you have to have the abilities and traits and stats to do everything, pass and run stoppage. You can also "guess pass" presnap, but this is only in VERY certain spots to gain extra pass rush. you will get toasted by a run very easily this way.
joja0301 said:Tried a bunch of players and he feels like the best combination of height and speed / agility. Some of the big guys feel clunky some of the other guys move much better but are too short. If you're not using Joe flacco who are you using?
I'm still USERing Joe Flacco, as well. I've looked at various cards, considered Darnell Washington, but still using him as my SS. That Ruke card looked kind of elite, but i've been married to my NBA sized outside DBs, especially the deep safeties. And i'm not in a rush to drop 3M+ coins on any single player or card at this point, unless I find a compelling upgrade.
Snoop (MLB) remains my off-ball, weak side linebacker and occasional loop-blitzer. However, i've got Pat Tillman (MLB) as my primary 3-4 Odd looper, which i use way more often than the Dime 1-4 (Dollar) loop, as it's quicker and easier to set up the defense.
joja0301 said:Tried a bunch of players and he feels like the best combination of height and speed / agility. Some of the big guys feel clunky some of the other guys move much better but are too short. If you're not using Joe flacco who are you using?
Yes Yes & … Yes it’s imo not close. dudes 6’6” and I have him 99 literally EVERYTHING. I can disengage and the card jumps 10 yards to lurk passes. Forces fumbles, he moves so smooooth across the field. Cool Joe aka Pretty Flacco is the best user in the game
Im usering snoop but wondering could Flacco hold his own freelancing?