peatrick said:You guys are nice. mostly just sharing what has worked exceptionally well for me, personally. Some folks are averse to OOP players, but in Madden terms, there's no real meaningful differences between OT and OG, unless you care about the magical OVR ratings which appear on the cards, that are wholly irrelevant and absolutely worthless and seem to hinder more folks than help. Kids simply cannot understand how these 96-97 OVR Combine cards significantly outperformed all the 99s that were in the game for months.
I get it, logically speaking, one would think that 99 is greater than 96 and 97... how do you explain to kids to not trust their own lying eyes? Because not all 99s are created equal. Anyway, i'm already WAY off topic and rambling, as i have a tendency to do.
Glad it's worked out well for the both of you -- nobody should have to spend 3M+ on a friggin offensive tackle. Especially not when there's other cards that play just as well in the position.
Facts! I built the O Line you recommended and BOOM big difference. The combine cards were so fucking good I still use long and picked up nelson(per your advice). Combine was by far my favorite promo this year. And yes to the 99s tidbit. Seems like EA just boosts irrelevant stats to get the shiny 99 when really it's no better than a 97/98.
I'm running vanguard at every position now except QB obviously. Those surge TEs are monsters at wr. And faalele is amazing. Do you think ASA sweat is comparable play wise? Thinking about selling faalele again if so. I hate being broke haha