...but the frequency of RPO calls has become unacceptable. 70% of players winning games have absolutely zero skill to speak of.
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Yeah haven’t seen much double pass lately but the number of RPO’s has gone up significantly. I’ve only been playing House Rules since I enjoy the quick games. I’ve still been winning about 80% or more of those but the RPO’s do get old.
Been like that for a while now. I've just accepted it as part of the game. I try my best to bait them let them get comfortable then take it away at the right time but I get burned by them all the time
phatalerror said:...but the frequency of RPO calls has become unacceptable. 70% of players winning games have absolutely zero skill to speak of.
Dnt see much RPO in my 62 ranked games maye few
SlowAndSteady said:Yeah haven’t seen much double pass lately but the number of RPO’s has gone up significantly. I’ve only been playing House Rules since I enjoy the quick games. I’ve still been winning about 80% or more of those but the RPO’s do get old.
To true, worst part is the bums break it out when they can't run anything else. Especially on 4th and short
Which play? I need some coins and my skills are garbage! 🤣
Seriously though the only RPO I can ever get much luck with vs CPU is the alert where the running back runs a stretch to the right and the WR to the left is on a slant. I tried that one once in H2H and it was instantly picked for 6. Lol.
Lildrift56 said:To true, worst part is the bums break it out when they can't run anything else. Especially on 4th and short
Not defending it but that is the actual time an rpo would be deployed in a game
Mindham86 said:Not defending it but that is the actual time an rpo would be deployed in a game
Yes, of course. But when you see it coming and can’t defend it because the CPU-controlled players are dumb and coding overrides logical and valid defensive adjustments and you have to watch specific stop-X-RPO-variant videos to make somewhat counter-intuitive adjustments that may make a difference if you get the RNG rolls in your favor, it’s stupid overpowered.
Which is why you’re all seeing it.
phatalerror said:Yes, of course. But when you see it coming and can’t defend it because the CPU-controlled players are dumb and coding overrides logical and valid defensive adjustments and you have to watch specific stop-X-RPO-variant videos to make somewhat counter-intuitive adjustments that may make a difference if you get the RNG rolls in your favor, it’s stupid overpowered.
Which is why you’re all seeing it.
I hate RPO if spammed but they are easily defended as is the double pass which is terrible as well
Massadolphin said:I hate RPO if spammed but they are easily defended as is the double pass which is terrible as well
While there are tells, when you must have a stop and you get a bad RNG on one of the variant plays (in part because you already sniffed out and successfully stuffed the overpowered play once), it absolutely sucks. You know who you have to user to stop these dumb plays, and so they hit you underneath on the variant where one of your other ten idiots is too stupid to react or defend.