Doesn't really look very impressive or exciting other than eggs. I bet the ASA players stay superior just like to combine cards did until ASA
Wasnt expecting much and they delivered on my expectations.
REALdeal75 said:Doesn't really look very impressive or exciting other than eggs. I bet the ASA players stay superior just like to combine cards did until ASA
Live stream a bit ago? Where's all three Reveals? I just saw what leaked to Twitter, glad I don't have you stress much about team building for a minute. Spent hours over the weekend revamping the entire roster, both sides of the ball.
Going to come down to abilities…
I need to see…
Colossus at 2 ap
DB with Reinforcement for 0
Deep Zone KO at 0Â
Â
Cause Combine, ROH, and ASA are all end game cards.
peatrick said:Live stream a bit ago? Where's all three Reveals? I just saw what leaked to Twitter, glad I don't have you stress much about team building for a minute. Spent hours over the weekend revamping the entire roster, both sides of the ball.
My thoughts Exactly lol
I'm excited.
I wonder what overall the Mid Elites are🤔 assuming overalls stay at 98, I'm thinking 95 mid elites and 89 low elites🤔
dtwnkilla3 said:I wonder what overall the Mid Elites are🤔 assuming overalls stay at 98, I'm thinking 95 mid elites and 89 low elites🤔
I agree with that
Unless they lower AP again, combine and ASA could last you for the rest of the year. Unless you just get bored with the players and decide to switch it up.
SR is already ruined bc of the training glitch that happened last week. Pack odds to re-roll will be shot to hell, which is the only fun part about the program. Typical EA, shooting itself in both feet before the program even drops.
Still no Jaycee Horn
GGerz said:Going to come down to abilities…
I need to see…
Colossus at 2 ap
DB with Reinforcement for 0
Deep Zone KO at 0Â
ÂCause Combine, ROH, and ASA are all end game cards.
This is some fantastic insight. Â Been trying to envision how cards can get much better, shy of dumping players with multiple X-factors (as passive abilities) at or near zero cost. Â At the moment i could use a couple of those outside corners with Reinforcement. Â Finally sold my Jenkins Combine LTD, but perhaps I should have retained him for a bit longer.
I'm not disappointed that Sugar Rush feeling a bit underwhelming, these ASA cards are absolutely elite -- at this point, in order to make it onto the roster, you've gotta be able to spin and twirl with the best of em, as well as have Tank for zero cost. Â Anything else feels liek gravy, but skill position players need to be able to move after the catch and that makes roster decisions dead-simple, as there's only a handful of cards who can achieve that glitchy shit. Â Which also makes it stupid to try and defend, hence the desire (or need) for run stopping outside corners and safeties.
JDrum99 said:SR is already ruined bc of the training glitch that happened last week. Pack odds to re-roll will be shot to hell, which is the only fun part about the program. Typical EA, shooting itself in both feet before the program even drops.
I agree but I'm sure hoping we are wrong 🙏