The only thing I consider “cheese” are plays that make defenders/offenses glitch out. For example Double pass and the loop blitz that will work no matter how you shift your line or predict pass. I understand there are ways to stop it, but even then there are times it just glitches everything out.
Thebtown23 said:The only thing I consider “cheese” are plays that make defenders/offenses glitch out. For example Double pass and the loop blitz that will work no matter how you shift your line or predict pass. I understand there are ways to stop it, but even then there are times it just glitches everything out.
Yes exactly.. You have to be a real loser with no life to do these things. I see no point in winning if you're just going to play with no skill
xXLethalDose89Xx said:This is my first year playing MUT, and while I'm a below average player at best, I see a lot of people complaining when plays work and get used over and over. They call it cheese. I suppose I understand the frustration of not being able to stop a particular play, but isn't that the end goal of football? To come up with a play no one can stop? I guess the Tush Push is "cheese" if the pros run a play that's effective over and over, what's wrong with doing it in Madden? ✌️
I think it's important to differentiate between those who are playing "simulation" fatball, versus kids who are straight up playing 2025 Madden... these are not the same thing.
In my mind, cheese is exploiting the horrendous in-game logic and abusing the poor game mechanics, especially when done over and over and over. The most simple example I can think of is calling that stupid Double Pass play, from Tampa offense, or whatever books it is in. Knowing full well that it dumbs out ALL Zone coverage schemes and will essentially guarantee a one-play touchdown on 90+% of attempts.
It's frustrating for those of us who want to just sit down and play football on the virtual gridiron. We want to apply our lifetimes of actual scheme knowledge and have that chess match to determine who is best. Only to get absolutely TORCHED by kids who found the latest and greatest novelty or whatever is currently making the rounds on TikTok or YouTube Shorts. Uff.
peatrick said:I think it's important to differentiate between those who are playing "simulation" fatball, versus kids who are straight up playing 2025 Madden... these are not the same thing.
In my mind, cheese is exploiting the horrendous in-game logic and abusing the poor game mechanics, especially when done over and over and over. The most simple example I can think of is calling that stupid Double Pass play, from Tampa offense, or whatever books it is in. Knowing full well that it dumbs out ALL Zone coverage schemes and will essentially guarantee a one-play touchdown on 90+% of attempts.
It's frustrating for those of us who want to just sit down and play football on the virtual gridiron. We want to apply our lifetimes of actual scheme knowledge and have that chess match to determine who is best. Only to get absolutely TORCHED by kids who found the latest and greatest novelty or whatever is currently making the rounds on TikTok or YouTube Shorts. Uff.
I've been saying since I started playing back in August that they need an online game mode that's more simulation. I suppose the extra servers would eat up EA's profits. Lol
xXLethalDose89Xx said:I've been saying since I started playing back in August that they need an online game mode that's more simulation. I suppose the extra servers would eat up EA's profits. Lol
Ya, they can barely maintain the existing login servers, stats barely ever track, so many games finish and count for nothing... the messes are endless. Hiring competent people costs money. Oof.
If you went online to watch a tutorial to run "cheese" or the "meta" to learn how to glitch the game... you are a cheater. EA puts the cheats in the game to keep little Timmy playing. EA gives out the cheats to the streamers to spread the word. You can play your game anyway you want, but don't act like you are good while running glitch plays. It's as simple as that.
xXLethalDose89Xx said:This is my first year playing MUT, and while I'm a below average player at best, I see a lot of people complaining when plays work and get used over and over. They call it cheese. I suppose I understand the frustration of not being able to stop a particular play, but isn't that the end goal of football? To come up with a play no one can stop? I guess the Tush Push is "cheese" if the pros run a play that's effective over and over, what's wrong with doing it in Madden? ✌️
Start a flame war, why don't you?
C'mon, what a stupid thing to say.
phatalerror said:Start a flame war, why don't you?
C'mon, what a stupid thing to say.
Just trying to understand the game. I've seen the YouTube videos of the loop blitzes. I can't get them to work so I don't really use them. I use the same play I'm sure (it's a zone blitz scheme) but I don't have the user skills yet to make it work. However, if I did, football 101 says run it till they stop it. Now, I understand, based on the comments here and on YouTube, a lot of the cheese glitch stuff is exactly as you say, a game cheat vs a real simulation and I hate the cheat codes EA uses in their programming (it's even worse on CPU than head to head), but since we're talking about a user skill based game and not a simulation, I'm asking why anything that exploits a weakness, algorithm or not, should or shouldn't be considered fair game. ✌️
xXLethalDose89Xx said:Just trying to understand the game. I've seen the YouTube videos of the loop blitzes. I can't get them to work so I don't really use them. I use the same play I'm sure (it's a zone blitz scheme) but I don't have the user skills yet to make it work. However, if I did, football 101 says run it till they stop it. Now, I understand, based on the comments here and on YouTube, a lot of the cheese glitch stuff is exactly as you say, a game cheat vs a real simulation and I hate the cheat codes EA uses in their programming (it's even worse on CPU than head to head), but since we're talking about a user skill based game and not a simulation, I'm asking why anything that exploits a weakness, algorithm or not, should or shouldn't be considered fair game. ✌️
Does it take “skill” to slip an ace down your sleeve and into your palm when playing Black Jack?
Does it take ”skill” to conceal the use of anabolic steroids when preparing for a sporting competition?
Does it take “skill” to surreptitiously alter a baseball physically prior to pitching it?
Pickpockets may be adroit. Many embezzlers conceal their thefts effectively. People speed down freeways at 95 miles per hour and get away with it. Locally, people walk into drugstores and shoplift brazenly.
The question itself is void of any moral compass. Cheating is cheating, whether it requires little skill or much. Considering cheating a “tactic” is not acceptable. Slaughtering civilians in a war is a “tactic”, and being morally repugnant, is also internationally viewed as a war crime.
Cheaters should be banned from the game. It won’t happen, but it should. Cheaters ruin the game for players that paid their hard-earned money to play the only NFL-licensed game presently available. Don’t be one of those people that effectively steal our money by making a game we paid for unplayable.
xXLethalDose89Xx said:This is my first year playing MUT, and while I'm a below average player at best, I see a lot of people complaining when plays work and get used over and over. They call it cheese. I suppose I understand the frustration of not being able to stop a particular play, but isn't that the end goal of football? To come up with a play no one can stop? I guess the Tush Push is "cheese" if the pros run a play that's effective over and over, what's wrong with doing it in Madden? ✌️
I’d say the “cheese” comes into play if the same play is being run over and over and the CPU DBs aren’t smart enough to realize it. Like the last 20 plays have all been the same exact routes and the recievers and DBs will get the same animation. then you cover it with user and they throw to a different route that a different defender has been covering against for a full half and should know is coming. not saying a player who spams 1 play is a bad player or that it should be banned, I’ve done it a couple times😭. but I feel like the cpu DBs and linebackers could be a little smarter and adapt by themselves at least a little bit. Usually if the play is working well changing the defense up manually barely helps imo.
phatalerror said:Does it take “skill” to slip an ace down your sleeve and into your palm when playing Black Jack?
Does it take ”skill” to conceal the use of anabolic steroids when preparing for a sporting competition?
Does it take “skill” to surreptitiously alter a baseball physically prior to pitching it?
Pickpockets may be adroit. Many embezzlers conceal their thefts effectively. People speed down freeways at 95 miles per hour and get away with it. Locally, people walk into drugstores and shoplift brazenly.
The question itself is void of any moral compass. Cheating is cheating, whether it requires little skill or much. Considering cheating a “tactic” is not acceptable. Slaughtering civilians in a war is a “tactic”, and being morally repugnant, is also internationally viewed as a war crime.
Cheaters should be banned from the game. It won’t happen, but it should. Cheaters ruin the game for players that paid their hard-earned money to play the only NFL-licensed game presently available. Don’t be one of those people that effectively steal our money by making a game we paid for unplayable.
Phatalerror I am literally trying to learn this game, so I'm asking questions based on comments I've read here or other forums. I try and use practice mode to improve but on All Madden, which my understaning is that's the mode to practice for head to head games, I can't complete a single pass unless it's an RPO. Saw a thread somewhere that accused RPO plays as cheese. Hence my question. So do you have anything helpful or useful for me or just more abuse? ✌️
Nizzo37 said:I’d say the “cheese” comes into play if the same play is being run over and over and the CPU DBs aren’t smart enough to realize it. Like the last 20 plays have all been the same exact routes and the recievers and DBs will get the same animation. then you cover it with user and they throw to a different route that a different defender has been covering against for a full half and should know is coming. not saying a player who spams 1 play is a bad player or that it should be banned, I’ve done it a couple times😭. but I feel like the cpu DBs and linebackers could be a little smarter and adapt by themselves at least a little bit. Usually if the play is working well changing the defense up manually barely helps imo.
Thank you. I'm struggling a lot to learn this game. In practice mode on All Madden, which my understanding is that's competitive head to head difficulty, I can't complete a single pass outside an RPO. Lol. It's bad. Defensively, I'm doing ok, I can usually keep an opponent to one field goal or touchdown, but I am struggling on offense. I keep reading that running RPO plays over and over is some kind of "cheese" but I idn't understand that term.
There is always a defensive adjustment to stop most plays meta etc just comes down to paying attention to what they are calling over and over. Ie rpo can hard flat shade under etc corner route can seem flat etc you get the point just my opinion though
The problem with Madden is that the AI is the worst, real NFL players can make decision mid play while Madden AI can't stop a simple loop blitz, since you can only control one guy at a time, 10 other players is controlled by AI.
A big example of glitch plays is loop blitz, a play that takes advantage of the terrible oline AI. Before the ball is snap, each blocker have their assignments, loop blitz tricks the LG to block the LB before the LB move to the right side, which the RG is busy blocking the DT as they were assigned for double team blocking, in real life, the RG would disengage and block the LB, but because the AI is terrible, they don't do anything, even if you ID the LB