I'm on Xbox current gen. Normal sound and volume with a soundbar. I noticed it right when I first got the game and thought it was me going crazy, I thought it might have been something with the commentary...because it sounded like someone was blowing into a microphone.

Then after a little trial and error I realized that there is a very low and deep, VERY noticeable and quick "woosh" sound that comes through the speaker every. single. time. you call a play or audible. It happens right as you or the opposing team is lining up...then if you call an audible it happens right when the pre-snap menu pops up.

If you lower the volume of every other element of the game (field, crowd, stadium, commentary) you can hear it clear as day. It's like the sound the created for selecting a play or audible is muffled and corrupt. You hear it when moving through plays or when moving up or down on the audible you want to call. When the regular game volume is back to normal you can still hear/notice it as it's basically it's own separate sound.

This needs to be addressed and fixed, I figured it wouldn't have made it past the first patch but it is the most absolutely annoying thing. I don't understand how something like this makes it through testing.