Does RBB,RBF, PBP, and PBF matters in MUT or is it just RBK and PBK?
And if so, why are the four out of six attributes needed? 🤔
I‘m focusing on having a great O LINE for running and passing. I want to excel at both so it‘s harder to beat me!
Does RBB,RBF, PBP, and PBF matters in MUT or is it just RBK and PBK?
And if so, why are the four out of six attributes needed? 🤔
I‘m focusing on having a great O LINE for running and passing. I want to excel at both so it‘s harder to beat me!
qthephenomenon said:Does RBB,RBF, PBP, and PBF matters in MUT or is it just RBK and PBK?
And if so, why are the four out of six attributes needed? 🤔
I‘m focusing on having a great O LINE for running and passing. I want to excel at both so it‘s harder to beat me!
From what ive found blocking stats are indeed wonky. Pass Blocking means how much resistance a lineman is able to gain in total (when you click rt pre lay and see the little red circles under your lineman), which determine how well a lineman can defend a move to that side. Even after resistance is formed, a line can still be beat to that side. Pass block Finesse and Power show how well you can stop certain moves, like Power moves and Finesse moves. I would recommend having a high pbf for tackles so you arent killed on the edge with speed rushes. Run blocking is a bit moreover straight foward. What ive found with run blocking, weight, strength, impact blocking, and run blocking are all that matters. If i had to guess, Rbf and Rbp probably shows how well a player can block a move during a run (contrary to how ea has explained it year after year). Overall, for mut, heavy is best, its still insane how people start legend lineman who weigh <280 is still insane to me, because they are starting guys who just arent big enough to block in 2024 and in madden in general. Im pretty sure weight is huge in indicating how great a player on the line may play for you.
Cte4Szn said:From what ive found blocking stats are indeed wonky. Pass Blocking means how much resistance a lineman is able to gain in total (when you click rt pre lay and see the little red circles under your lineman), which determine how well a lineman can defend a move to that side. Even after resistance is formed, a line can still be beat to that side. Pass block Finesse and Power show how well you can stop certain moves, like Power moves and Finesse moves. I would recommend having a high pbf for tackles so you arent killed on the edge with speed rushes. Run blocking is a bit moreover straight foward. What ive found with run blocking, weight, strength, impact blocking, and run blocking are all that matters. If i had to guess, Rbf and Rbp probably shows how well a player can block a move during a run (contrary to how ea has explained it year after year). Overall, for mut, heavy is best, its still insane how people start legend lineman who weigh <280 is still insane to me, because they are starting guys who just arent big enough to block in 2024 and in madden in general. Im pretty sure weight is huge in indicating how great a player on the line may play for you.
With this being said however, getting your pocket presence down and understanding different types of run plays are jey jn getting the most out of any line, good or bad. ZAN has some great pocket presence drills, and Leveon Bell highlights are a great place to learn patience behind a line of scrimmage.