I’ve seen some discussion on players with all pass rush moves being “no”. I think there are a few things some of you are missing.
1. Just because a trait says no, doesn’t mean they will never do it. It just means they are less likely than someone with the trait. Example, I have receivers with “sideline catches no” toe tap for a big gain.
2. There are more pass rush moves than the 3 listed in the traits. Example, there are rip moves and speed moves. Some say those can be lumped in with each. However, I have not seen evidence that they are. It doesn’t mean I’m right, it’s just food for thought.
3. Usering a player will disregard all traits. If you user a pass rusher with no for bull rush, you can still flip the stick and get the player to perform a bull rush.
4. Timed sheds. Depending on a player’s ratings/abilities/physical attributes, the ratings/abilities/physical attributes of the blocker, and the movement of the QB, there is a ranged timer for shed. Everyone sheds, even without a pass rush moves trait.
5. Pass rush scheme can make players more or less likely to shed. You can improve a player’s shed chances by adding more players on the line and sometimes in the box. On a 3 man rush I can usually get 1on1 matchups at DT by pinching the line and crashing outside. The guard and the tackle usually prioritize DE’s unless manually changed by your opponent. I’ve also had success isolating DE’s against the tackle by spreading the DL. Works better with 4 down lineman.
6. Maybe a player is best used in other ways. If a player has pass rusher traits as no, there is a chance that player might be better in a position where they are in coverage more than pass rushing. If you have a good cover player, consider putting them in a position where they cover more and rush less.
Just wanted to add my 2 cents. Do with this information as you wish.
TLDR; pass rush move traits being “no” doesn’t mean the player won’t shed blocks or won’t shed blocks quickly. Also, maybe keep them in coverage if that’s their strength. Don’t try to force a square peg into a round hole.