Ability Description
When lined up at wide receiver (excluding slot), players with this ability have access to four additional hot routes during pre-play adjustments.
Archetypes
Deep Threat - WR
Requirements
None
Tier
3
AP Cost
2 Ability Points
Route Runner - WR
Requirements
None
Tier
2
AP Cost
1 Ability Points
Physical - WR
Requirements
None
Tier
3
AP Cost
2 Ability Points
Slot - WR
Requirements
90 AWR
Tier
3
AP Cost
2 Ability Points
Vertical Threat - TE
Requirements
95 OVR
Tier
3
AP Cost
2 Ability Points
Possession - TE
Requirements
98 OVR
Tier
3
AP Cost
2 Ability Points
Returner - WR
Requirements
95 OVR, 90 AWR
Tier
3
AP Cost
3 Ability Points