Ability Description
Defenders with this ability force more catch tackle knockouts in man-to-man versus deep routes 20+ yards from the LoS.
Archetypes
Man to man - CB
Requirements
None
Tier
2
AP Cost
2 Ability Points
Slot - CB
Requirements
None
Tier
2
AP Cost
3 Ability Points
Zone - CB
Requirements
90 MCV
Tier
3
AP Cost
3 Ability Points
Zone - S
Requirements
90 MCV
Tier
3
AP Cost
4 Ability Points
Hybrid - S
Requirements
None
Tier
3
AP Cost
3 Ability Points
Run Support - S
Requirements
90 MCV
Tier
3
AP Cost
4 Ability Points