Ability Description
On 3rd down; receivers with this ability have a better chance to win contested catches against single coverage up to 25 yards from the line of scrimmage.
Archetypes
Deep Threat - WR
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Playmaker - WR
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Physical - WR
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Slot - WR
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Blocking - TE
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Vertical Threat - TE
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Possession - TE
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Dasher - WR
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Endzone Hunter - WR
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Sentinel - TE
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points
Renegade - TE
Requirements
88 SPC
Tier
2, 3
AP Cost
3 Ability Points