Not sure how much it differs from next gen if at all but I only have 2 plays that I know are my money in the bank against man coverage. I essentially chalk it up as a loss as soon as I see man. Anybody know routes or route combos that break man coverage? I like the inverted zig that breaks in instead of out as my favorite one.
Drags, zigs, corner routes, crossers, even deep posts. All makes man unreliable and relatively easy to beat.
marzellgotgame said:Drags, zigs, corner routes, crossers, even deep posts. All makes man unreliable and relatively easy to beat.
I appreciate it. Just added some route techs for this reason. Will def test it out.
packaddict69 said:Not sure how much it differs from next gen if at all but I only have 2 plays that I know are my money in the bank against man coverage. I essentially chalk it up as a loss as soon as I see man. Anybody know routes or route combos that break man coverage? I like the inverted zig that breaks in instead of out as my favorite one.
I play old gen and use a lot of man it’s usually crossers to a TE or slot that get hard when I dont completely shut someone down. target the middle of the field with a capable TE or slot that might do the trick.
Jhays45 said:I play old gen and use a lot of man it’s usually crossers to a TE or slot that get hard when I dont completely shut someone down. target the middle of the field with a capable TE or slot that might do the trick.
Thanks I appreciate the insight
I like a TE post. On new gen a wheel route fries man, but idk about old gen