Ability Description
The best physical receivers don't just come down with the ball; they carry it home. When they enter the zone; they are nearly guaranteed to break their first post-catch tackle.
Activation
Make 20+ yard receptions
Deactivation
Consecutive passes not targeted
Archetypes
Power Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Elusive Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Receiving Back - HB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Blocking - FB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Utility - FB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Deep Threat - WR
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Playmaker - WR
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Physical - WR
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Slot - WR
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Blocking - TE
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Vertical Threat - TE
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Possession - TE
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Gronk - TE
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points