Ability Description
The most physical coverage defenders prevent catches from happening even when their target has hands on the ball. When they enter the zone, they are nearly guaranteed knockouts.
Activation
In the Zone!
Deactivation
Unstoppable!
Archetypes
Man to man - CB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Slot - CB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Zone - CB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Zone - S
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Hybrid - S
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Run Support - S
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Lockdown - CB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Shadow - CB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Watchman - CB
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Hawk - S
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Shadow - S
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Enforcer - S
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
MUT 24 Players with Universal Coverage
Advice from Huddle.gg
Rating:
Elite
Universal Coverage combines all of the man and zone knockout abilities in one when it is activated. It can be extremely effective at locking down a receiver in man coverage or an area of the field in zone coverage. With the ability to get this as a passive ability now, it's a must have.