Ability Description
Effective D-Line captains aren't just examples to follow, they are motivators. When they enter the zone, all opposing blockers have their resistance bars wiped out.
Activation
Make sacks or TFL's
Deactivation
Downs played
Archetypes
Speed Rusher - DE
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Power Rusher - DE
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Run Stopper - DE
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Run Stopper - DT
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Speed Rusher - DT
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points
Power Rusher - DT
Requirements
None
Tier
X-Factor
AP Cost
0 Ability Points